Triptych is an interactive Lovecraftian inspired tale of two brothers, and their history in the occult. Their fate is interwoven between journeys through...
Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea, and all contact with them is lost when the North Korean government quickly seals off the area.
The United States responds by dispatching an elite team of nanotech-suited Delta Force operatives, and tensions quickly rise to boiling point. But when a massive alien ship reveals itself in the middle of the island, generating an immense force sphere that freezes a vast portion of the area, the two warring factions must unite, fighting epic battles through tropical jungle, flash-frozen wastes, and finally in the heart of the alien ship itself for the ultimate zero-G showdown.
In the last weeks, I made some good progress revising the second map, and now it is also completely finished. Of course, there could be some minor gameplay changes necessary if the beta tests reveal some weakspots, but apart from that everything is finished!
Now I started working on the 3rd map, but unfortunately I noticed that there is a bit more to do than I hoped and I'm not sure if it's necessary to change some major gameplay aspects of that map.
So, again, I have to postpone the release date, what is becoming quite an issue I think. I will still need several months, and I can't say how long. Maybe you already noticed that time planning is not my strong point...
But I have, however, other good news. With finishing the revision of the second map, I was able to consecutively play through the majority of the mod while recording my playtime. For the first two maps alone I needed about 90 Minutes (which is much more than I expected), and I estimate the same for the other two maps. So, depending on your playing style, NC should have a playtime of about 3 hours!
Here I have, as always, some new screenshots. These are from the second map and show some of the environment. There are probably scenes that are more interesting for screenshots though, but I want you to find them yourself when you play the mod! :)
That's everything for today's news post, I hope you like the news and screenshots. Of course, c&c are welcome as always!
Highest Rated (7 agree) 7/10
In the video game world, if there is a class apart is the FPS. Often poorly designed, too often nag and sometimes too vague. And yet, some of them stand out. Like Doom in his time or Castle Wolfestein, Crysis captivated gamers with its originality, but especially by its graphic quality. Because let's face it, Crysis is nothing more than a technology showcase. Far from being bad, the gameplay is still pretty bland and ultimately it was almost like being cheated. The famous aircraft carrier bug will…
Aug 19 2010, 2:01pm by Lenox47
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