Earth, 2019. A team of US scientists makes a frightening discovery on an island in the South China Sea, and all contact with them is lost when the North Korean government quickly seals off the area. The United States responds by dispatching an elite team of nanotech-suited Delta Force operatives, and tensions quickly rise to boiling point. But when a massive alien ship reveals itself in the middle of the island, generating an immense force sphere that freezes a vast portion of the area, the two warring factions must unite, fighting epic battles through tropical jungle, flash-frozen wastes, and finally in the heart of the alien ship itself for the ultimate zero-G showdown.

Report abuse Crysis Mod SDK v1.2
Filename
ModSDK_1_2.exe
Type
SDK
Uploader
stenchy
Date
Mar 8th, 2008
Size
417.75mb (438,039,448 bytes)
Downloads
8,038 (1 today)
Embed Button
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Description

The Mod SDK v1.2 is the second release and includes the highly anticipated game source code of Crysis. With this code it is possible to implement your own functionalities and brand new features into the game and share it with the community.


Mod SDK - Description
The first version of the SDK came with tools and assets the modders require to get their own creations exported into the Sandbox2 Editor which allows them to create complete new levels and modifications with outstanding content.

The Mod SDK v1.2 is the second release and includes the highly anticipated game source code of Crysis. With this code it is possible to implement your own functionalities and brand new features into the game and share it with the community.

In addition we also re-worked the installer to fix some problems and to make the whole installation process more comfortable to you. We also implemented the Softimage|XSI Mod Tool as separate zipped file that comes with example assets for you to work with.

Mod SDK v1.2 – Changelog
The list below represents the latest changes you will find in this SDK version:

Fixes:

  • Fixed: Folder structure issue with SDK_Mod suit demonstration level
  • Fixed: MaxScript Warning popping up during export
  • Fixed: Copy process gives warning instead of crashing if a prerequisite is missing

Updates:

  • Added: Crysis Patch2 based Mod source code
  • Added: XSI Add-On (including Examples) as a zipped file
  • Optimized: Warning to close affected programs pops up on start
  • Optimized: ReadMe switched to html
  • Optimized: Installation rules for Plug-in are now more flexible

Mod SDK – Content
The list below represents everything modders will find from the 400MB sized package.

Code:

  • Game Source Code

Tools:

  • Resource Compiler (32 bit only)
  • CryExport plug-in for 3DS Max 8 (32 bit only), Max 9 and Max 2008 (32 and 64 bit)
  • Polybump plug-in for 3DS Max 8 (32 bit only), Max 9 and Max 2008 (32 and 64 bit)
  • Polybump application (32 and 64 bit)
  • CryTIFF plug-in for Adobe Photoshop (32 bit only)
  • FMOD Designer Tool (32 bit only)
  • Rigging, Artist, Animation Tools for 3DS Max
  • XSI Add-On (including Examples) as a zipped file

Example Mod:

  • SDK_Mod (inclusive “Nanosuit Playground” level)

Sample Assets:

  • First person model (pure hands, with weapon)
  • Third person run animation
  • Properties (doors, glass, jointed breakables, ladders)
  • Whitebox human male model
  • Whitebox head model
  • Weapons (SCAR)
  • Weapon attachments (magazine, silencer, scope)
  • Weapon attachment scripts
  • Vegetation (bushes, grass, trees)
  • Vehicles (helicopter)

Serious Game Assets:

  • Whitebox human male model
  • Whitebox head model
  • HMMWV Vehicle high poly model
  • HMMWV Vehicle high poly model for 3DS Max 2008
  • HMMWV Vehicle scripts
  • Abrams Tank high poly model
  • Abrams Tank scripts

Documentation
You can find the complete official documentation on Doc.crymod.com

Preview Image
Crysis Mod SDK v1.2
Post comment Comments
warll
warll Mar 8 2008, 10:05pm says:

They gave away the source code? Theres no way that's really what they did, is there?

-1 votes     reply to comment
hushpuppy
hushpuppy Mar 9 2008, 8:32am replied:

errrrh yeah ? since its an SDK ofc they did, well this is an update to the 1.0 skd released som days ago, ENJOY MODDERS :D

+3 votes     reply to comment
NoobSaibot
NoobSaibot Mar 9 2008, 2:11pm says:

Won't there be cheating and stuff now that the source code is exposed?

-1 votes     reply to comment
Dr.C
Dr.C Mar 9 2008, 8:05pm says:

Awesome, now people can put in dynamic fire and all sorts of awesome ****, prepare to wait a year for any amazing stuff

+3 votes     reply to comment
zackiller25
zackiller25 Mar 10 2008, 4:50pm says:

Awesome now I can do some HL2 porting :D

+2 votes     reply to comment
AlienDemon
AlienDemon Jul 18 2008, 1:46pm says:

If this does what i expect it too, then i am gona start creating some ACE weaponry for the game to mess about with! :D

+3 votes     reply to comment
creptoin1
creptoin1 Sep 17 2010, 1:40pm says:

is this the full game?

+2 votes     reply to comment
M3ales
M3ales Jan 10 2011, 3:07pm replied:

No it's the molding tools

+2 votes     reply to comment
PedobearNED
PedobearNED May 7 2011, 11:05am replied:

nope it's the modding tools :)

+2 votes     reply to comment
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Crysis
Platform
Windows
Developer
Crytek
Publisher
Electronic Arts
Engine
CryENGINE 2
Contact
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Official Page
Ea.com
Release Date
Released Nov 12, 2007
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MD5 Hash
436334c74e0bb7364c6fc3724be9d50a
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CryENGINE 2
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