Crysis Wars is the standalone multiplayer game bundled with Crysis: Warhead. Building upon the original Crysis' multiplayer game, it has been expanded and improved with a new gamemode as well as many new maps.

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Posted | Game Title | Author
oOC MotY Feature #2 - Voice acting
Crysis Wars

oOC MotY Feature #2 - Voice acting

Dec 11, 2010 open Outcast 9 comments

One of the main features of open Outcast will be its fully featured voice acting for all the characters. This is a lot of work. Don't believe us? See...

oOC MotY Feature #1 - Okasankaar
Crysis Wars

oOC MotY Feature #1 - Okasankaar

Dec 4, 2010 open Outcast 4 comments

It’s quite a while ago since we made the last „real“ update on the progress of open Outcast. To be a bit more precise, the last real “visible”...

Wreckage - Story/Media Update
Crysis Wars

Wreckage - Story/Media Update

Nov 30, 2010 Wreckage 6 comments

In this update you get infos about the story the characters and some new pictures.

Casus Belli - Update #12
Crysis Wars

Casus Belli - Update #12

Nov 28, 2010 Casus Belli 6 comments

Welcome to the 12th update of Casus Belli. Today's update is about a new website, new screenshots of Ghost Town, three new weapons, the beta-test, not...

Media Release - 11-21-2010 MWLL Playtest Impressions
Crysis Wars

Media Release - 11-21-2010 MWLL Playtest Impressions

Nov 26, 2010 MechWarrior: Living Legends 1 comment

A selection of screenshots from our weekly development playtest showing progress and new features in our alpha build to be included in our forthcoming...

TechDoc : Particle Effect Optimizations Explained
Crysis Wars

TechDoc : Particle Effect Optimizations Explained

Nov 18, 2010 MechWarrior: Living Legends 3 comments

After our last playtest impressions update we mentioned that we have done some tweaking on our existing custom particle effects seen in Mechwarrior ...

Wreckage - Announcement

Wreckage - Announcement

Nov 14, 2010 11 comments

Just seven months after "Rainy Days" was released, Wreckage is on the way to end the trilogy!

MechWarrior Living Legends November Development Update + Crysis Wars
Crysis Wars

MechWarrior Living Legends November Development Update + Crysis Wars

Nov 14, 2010 MechWarrior: Living Legends 6 comments

MechWarrior: Living Legends presents a cummulative update showing development progress from the past 3 months leading up to the release of the MWLL 0.4.0...

Last Update
Crysis Wars

Last Update

Nov 12, 2010 Dead Corridor 0 comments

The last update before the release, including Trailer and Screens

November Update
Crysis Wars

November Update

Nov 8, 2010 Tiberian Genesis 9 comments

Hello and welcome to this long awaited Tiberian Genesis update, we have been very busy working behind the scenes and we hope you agree with us, it has...

The Dam
Crysis Wars

The Dam

Sep 24, 2010 Dam 16 comments

Some free days are comming along and so I will finishing my mini MOD the dam for Crysis Wars. It's a small single player mod with one level (dam) which...

Oasis 1.1 technology demo released
Crysis Wars

Oasis 1.1 technology demo released

Sep 19, 2010 open Outcast 20 comments

It's release time, people! The second technology demo of the open Outcast project is ready for testing...

Oasis 1.1 Countdown: Future plans and torrent release
Crysis Wars

Oasis 1.1 Countdown: Future plans and torrent release

Sep 18, 2010 open Outcast 19 comments

In today's countdown article we'll take a look at the plans for after the Oasis 1.1 release... ah by the way, the torrent is out!

Oasis 1.1 countdown: Dialogue System, Voice Acting and Localization
Crysis Wars

Oasis 1.1 countdown: Dialogue System, Voice Acting and Localization

Sep 16, 2010 open Outcast 13 comments

Dialogues are an essential part of any Adventure game. In today's article we'll examine how these are implemented in Oasis 1.1

Oasis 1.1 Countdown: Camera-, Quest- and Interaction System
Crysis Wars

Oasis 1.1 Countdown: Camera-, Quest- and Interaction System

Sep 15, 2010 open Outcast 4 comments

In today's countdown article we'll be covering the gameplay alterations to Crysis Wars. You will be able to test everything described here in the upcoming...

Oasis 1.1 Release Countdown: Explorable Regions and Travelling System
Crysis Wars

Oasis 1.1 Release Countdown: Explorable Regions and Travelling System

Sep 14, 2010 open Outcast 5 comments

Take a look at the Travelling System implemented in our upcoming tech demo. There's also a preview of the regions to explore.

Kicking off the Oasis 1.1 release countdown
Crysis Wars

Kicking off the Oasis 1.1 release countdown

Sep 12, 2010 open Outcast 14 comments

Our second tech demo is arriving just as we didn't announce a couple of weeks ago. Huh? Right. Better to release something without announcing it than...

MechWarrior: Living Legends Development Update - September 2010
Crysis Wars

MechWarrior: Living Legends Development Update - September 2010

Sep 3, 2010 MechWarrior: Living Legends 13 comments

Today, the MechWarrior: Living Legends team brings you a glimpse into current project development, some new features for the upcoming 0.4.0 release and...

Fear never changes.
Crysis Wars

Fear never changes.

Sep 1, 2010 Dead Corridor 1 comment

Todays update inculdes two new videos.

Story infos, Hi-Res artworks, looking for translators
Crysis Wars

Story infos, Hi-Res artworks, looking for translators

Aug 7, 2010 open Outcast 5 comments

This time our Lead Gamedesigner reveals some infos about our storyline. Besides Hi-Res versions of the artworks featured in the artbook were published...

Update [Very Old]
Crysis Wars

Update [Very Old]

Jul 15, 2010 cancelledbth 0 comments

After a long Time, There is a new News. With a Trailer and some pics. [THIS UPDATE IS VERY OLD, PLEASE CHECK FOR WATCHING THE NEW ONES]

Cel Shader 1.0.0
Crysis Wars

Cel Shader 1.0.0

Jun 28, 2010 Cel Shader 0 comments

Cel Shader mod for Crysis and Crysis Wars is made to alter the graphic output of the game but still allowing you to play in the original game maps and...

MechWarrior: Living Legends Open Beta 0.3.0 Released
Crysis Wars

MechWarrior: Living Legends Open Beta 0.3.0 Released

Jun 14, 2010 MechWarrior: Living Legends 27 comments

After four months of long nights, shut-in weekends and unsafe volumes of caffeine, the MechWarrior: Living Legends team is pleased to present the release...

Update #3: The mod is reported.
Crysis Wars

Update #3: The mod is reported.

Jun 10, 2010 Cry Of Duty 5 comments

Good morning. For this update 3rd, a lot of changes are envisaged. But it there also a bad news for the persons who wait for the mod.

Media Release - SA Mirage Map
Crysis Wars

Media Release - SA Mirage Map

Jun 10, 2010 MechWarrior: Living Legends 2 comments

"Set in a heavily eroded canyon, this expansive battleground has been cut by wind, water, and time. An intricate system of deep valleys funneling into...

Media Release - Inner Sphere Uziel
Crysis Wars

Media Release - Inner Sphere Uziel

Jun 6, 2010 MechWarrior: Living Legends 7 comments

Today, the MechWarrior: Living Legends team offers you another glimpse into the coming MWLL 0.3.0 update with a look at the new Inner Sphere Uziel. The...

Update #2
Crysis Wars

Update #2

Jun 2, 2010 Cry Of Duty 1 comment

Update #2 of the mod REALITY.

Demo Released
Crysis Wars

Demo Released

Jun 1, 2010 Dead Corridor 1 comment

Dead Corridor (Open Beta) Demo Released

Casus Belli - Update #11
Crysis Wars

Casus Belli - Update #11

May 30, 2010 Casus Belli 12 comments

Welcome to this 11th update of Casus Belli. You will find here new urban environments and some detailed interiors fully modelled by our team. This update...

Free travelling, improved quest system and custom UI
Crysis Wars

Free travelling, improved quest system and custom UI

May 29, 2010 open Outcast 16 comments

Nonlinear gameplay implies free traveling between levels. We developed a system that adds this feature to Crysis Wars (and added a custom quest system...