The world has been ravaged by a series of climatic disasters and society is on the verge of total breakdown. Now the aliens have returned, with a full invasion force bent on nothing less than the total annihilation of mankind, starting by trying to rip the heart out of Earth's most iconic city. In New York, terrifying alien invaders stalk the streets and a nightmare plague strikes down the city's myriad inhabitants with brutal epidemic speed. The city's systems are in chaos, its streets and skyline are smashed and in flaming ruin. This is New York City like you've never seen it before. Neither paramilitary law enforcement nor the might of the US military machine can stand against the invaders, and all who choose not to flee are dead men walking. Just to survive in this maelstrom of death will require technology beyond anything any modern soldier has ever seen. One man will inherit that means to survive. One supersoldier, wielding the combat enhancement technology of the future.
Aside frome what everybody is saying, I like this game. I don't just like it, I love it.
Crysis 1 was funny. Yes it was really innovative, the stealthy way to play, the weapons, everything was good and different from other games in many ways, but I think that everybody agrees with me when I say that the game, when reached some point, would get really bad.
Repetitive as hell, easy even in a higher difficulty, buggy as hell and sometimes even making you quite ****** with the bugs (getting killed by a wooden crate that you just threw isn't funny).
Crysis Warhead got what Crysis 1 couldn't achieve, which was to give the game itself a non-repetitive gameplay (at least for me it isn't), and giving one of the best endings to a game i've ever seen (Come on, getting that ultra-overpowered weapon is f*cking awesome).
But Crysis 2 was different. They promised giving the PC Gamers a game with probably the best graphics ever, using DirectX 11, something that they didn't. They promised giving the SandBox, and they also didn't. They made PC Gamers unleash all the hatred on them, because what they gave us is a console port which is gradually getting better.
Now, let's forget that and say the truth, Crysis 2 has a really amazing gameplay, a decent story (not the best, but quite good), a nice ending, good graphics running with a better performance then the first ones and probably the best soundtrack ever in a game (Hans Zimmer baby!). The singleplayer is simply good, has a nice ending (better than the ending of the first game, but worse than the ending of Warhead). The multiplayer isn't as good as the singleplayer, it is buggy, I would say it is still a beta and not the final product (needs way more patching).
The main problems of the game, which forces me to give this game a 9, are: 1st- the lack of a good AI, which makes the game kinda bad at times, as the AI will almost never walk; and 2nd- Crytek don't giving us what they promised (DX 11 and Sandbox).
The game gets a 9.
Naturally, there are some expectations to the sequel. Namely, open world gameplay and a reason to start scouring newegg for a new PC. Crysis 2 doesn't have any of that. Crysis 2 is largely a different game that has the misfortune of having the name Crysis in the title. That isn't a bad thing. I'm sure everyone would be raving about this game if it weren't Crysis and it were instead called... uh... Nanosuit: Manhattan Virus. Instead of an open world with multiple approaches to combat, Crysis 2 opts for a different style. Crysis 2 is a linear environment with a massive number of open world opportunities. The linear presentation allows for a lot more focus to be put in individual areas, which contributes well to Crysis 2's style and tweaked combat, which I say is superior to that of the original. Note I said style, not graphics. In Crysis 2's optimization, graphical fidelity took a hit in some of the less noticeable places, but have gained an edge up over Crysis 1 in other areas. In all, Crysis 2's graphics are different. Not better, nor worse. Storywise, Crysis 2 shines in comparison to the original Crysis. To make cinematic comparisons, Crysis 1 could be compared to a Micheal Bay film. Really damn pretty, but not much for narrative. Crysis 2 manages to be more like a James Cameron or Chris Nolan flick. Pretty as hell, yet it manages to support worthwhile characters and plots as well. It's no Half Life, but it is one of the better FPS stories out right now. Note too, that with Crytek's new DX11 patch that's released at the time of this writing, Crysis 2's graphics have now surpassed anything on the market, past or present, including Crysis 1.