Crypts of Avaritia is a combination of randomly generated dungeons together with a first person view with gameplay similar to Heretic/Hexen combined with Dungeon Hack, Ultima Underworld, Dungeon Master, Might & Magic, Daggerfall, Arena and other games in the same genre. The gameplay will not force the player into melee combat as many other RPGs do, instead choice will be given to approach any problem the way the player seem fit, just like in Deus Ex. As such there are many non-combat skills for the player to upgrade. There are strong survival-mechanisms coupled to the gameplay, such as the player need to sleep, eat and drink water. You can also break bones, bleed and get poisoned.

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Description

Ahh, finally after two nights of intensive work I can show you the swimming and diving feature. The idea is to have dive sections that will lead to secret areas and other general areas, how long you can hold your breath will be controlled by stats. This has long been something on my mind, I always get a very adventurous feeling when I am thinking of underground passages in water or hidden openings behind waterfalls, now some of it is possible in Crypts of Avaritia :)