You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.
Amazing accomplishment on technology many consider out of date, with Beautiful environments, imaginative original setpieces, a haunting score and menacing creatures- this is the best Half-Life mod ever made. I want to vote 9.5 but I can't and 10 is perfect (there is no such thing imho).
Full review to come at a later date...
Ever since I discovered this mod in 08 I been a patience tracker and that patience has seriously payed off!
Cry of Fear has got to be the scariest mod on Goldsrc I played in a while. It has all horror mod fans would love. Dark atmosphere, wonderful detailed monsters, and a story that will keep guessing while watching your back for any monsters that will attack you from behind.
The main character Simon is to me very interesting since as you play as him you can tell hes been having a crappy life with the slit wrists and him getting run over by an unknown person. This is when the questions started in my head "Who was that man asking for help? Who was in the car and tried to run Simon over nearly killed him and made him a cripple?, Was that Simon slamming that guy's head into a wall?" These questions kept me thinking during the entire game. Sadly only a few questions were answered although I only gotten one ending "4".
The inventory is what some say it's like the old Resident evil game(which I never played) but it was because of that system which inspired Rumpel and I must say it's a great system. It makes it so the playing doesn't feel like Rambo in a horror game (Fear 3). Mostly in the game the player has 6 slots 1 is for your phone until a certain level where you lose your bag and it's reduce to 3 making the game tougher. Gameplay is a mix between melee and shooting since ammo is scarce you have to use a knife or a police baton.
This mod was worth waiting for and I can't wait to see the other endings and co-op. But they're were a few questions unanswered in the game. Like who tried to kill Simon, Who was that man in the intro, and who was sending Simon those messages during the blood-room parts such as "I hate you" or "I just want you to die" etc. I honestly can't wait for the next mod Team Psykskallar will make next but they deserve a break for this masterpiece of a horror mod :).
The graphics are outstanding and make you forget it's GoldSrc. The animations are very smooth and carefully made. The story was intriguing yet sometimes a little confusing. Much more content than one would expect - a wonderful co-op mode, several hoodies to unlock, doctor mode, 4 different difficulties (including nightmare mode), multiple endings, several supported languages. All of this taken into account results in incredible replay value. Great music, although sometimes goes on too long or is not fitting. There were also several clipping errors.
This is the best scary mod I ever played my entire life. It's 10000x times better than Nightmare House 2, Afraid of Monsters: Directors cut, and F.E.A.R(Well, fear and cry of fear have maybe the same scares)
The Graphics is awesome, it completely beats the goldsource engine, even knowing this IS ran on the goldsource engine. 10/10 for graphics
P.S. I don't blame the developers for the graphics getting weird after 2 hours, after all, it's just a bug and can be fixed by restarting.
The storyline makes you want to play it and find out what happens to Simon. The storyline is really cool in a way, just... some way I cannot explain it. Maybe I just love it a lot. I don't know. 10/10 for the storyline.
P.S. I'm hallucinating...
Scares. Scares. Scares. I've probably been scared by every single thing that is supposed to scare you! It's just so amazing how like, they scare you, but you still want to continue without looking on a walkthrough. :D 10/10 for the ssssscares
The gameplay is freaken amazing. I love the realism. The bosses may be able to kill you in one hit, but that is probably real. I really like the inventory and how you can carry things. That really intrested me. I also like how the guns recoil is realistic! Well, I mean, I never actaully fired a gun before, but the recoil is really nice! I mean, almost every game with guns, there recoil just isn't... I mean(okay, I just said I mean about three times, now four), you can't expect someone to pick up a gun and fire like an expert. 10/10 for the gameplay!
P.S. Boom! Boom! Ouch! The recoil made the gun hit my head!
I love this mod so much. I know for sure I'm going to play this many times.
This game is the sole source of inspiration for me to create my own game.
Cry of Fear has a very detailed and populated world that serves to add that extra immersion. Despite the main campaign being single player, I personally felt that each play through was as enjoyable as the last.
It's also incredible how Team Psykskallar has managed to build such a powerful game in the Goldsrc engine (Not that it's a bad engine), it's very refreshing to see creativity like this.
This game is one of the best I have ever played in my life. This game does lots of things right that other AAA games can't. The story is told in such a way that at moments I had to just lay back in my chair and comprehend what just happened. This game can be compared to the first person silent hill.