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5 comments by ruMpel on Jun 7th, 2013

Campaign Competition Results

The 9 months old Campaign Competition has finally reached it's end! The results are here, and we have a winner! The reason it was delayed was due to some conflicts and the work with Cry of fear stand alone.

Watch the video below to find out the scores and the winner of the competition.

New Coop Campaign

64 Bit Patch

Earlier this week, we released a patch that was made by the community. This patch is meant to make Cry of Fear more stable, and fix a couple of memory crashes.

You can download it here, but keep in mind that you need to be a 64 bit user and have at least 4 GB of RAM:

Download Cry of Fear on Steam

As said on previous news. Cry of Fear was released on Steam not too long ago. If you haven't read the news about it yet, you can read it here. It contains the changelists and release notes as well:

You can download it straight from steam by searching on Cry of Fear on the store page, or by clicking this link:

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Enjoy the game!
/Team Psykskallar

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Cry of Fear: Russian Localization v1.6.2

Cry of Fear: Russian Localization v1.6.2

Mar 15, 2014 Patch 22 comments

It's an updated version of russian localization for Cry of Fear. Manhunt campaign is translated now too, plus some other updates added. / Это обновлённая...

Cry of Fear traducción español.

Cry of Fear traducción español.

Jul 26, 2013 Patch 23 comments

TRADUCCIÓN ACTUALIZADA: AHORA INCLUYE LA TRADUCCIÓN DE LA CAMPAÑA COOP "MANHUNT". Traducción al español de Cry of Fear hecha por mi y pixl_man. Instrucciones...

Cry of Fear - Crash patch for 64 bit users

Cry of Fear - Crash patch for 64 bit users

Jun 5, 2013 Patch 41 comments

THIS IS FOR 64 BIT USERS ONLY! This patch will fix the crashes between the first levels, and make it generally a lot more stable for 64 bit users.

Cry of Fear - SDK v1.3

Cry of Fear - SDK v1.3

May 14, 2013 SDK 22 comments

Cry of Fear SDK 1.3 for mappers making custom campaigns for Cry of Fear. This is to be used with the recently released Steam version. The new entities...

Cry of Fear: Russian Localization v1.6.1, outdated

Cry of Fear: Russian Localization v1.6.1, outdated

May 4, 2013 Patch 27 comments

Рады представить вашему вниманию русскую локализацию для Cry of Fear! Она сделана в виде неофициального патча для CoF любой версии (от мода v1.0 до игры...

Cry of Fear - Version 1.6 (Steam Link)

Cry of Fear - Version 1.6 (Steam Link)

Feb 22, 2012 Full Version 348 comments

The full build of Cry of Fear. This download contains a link to the Cry of Fear Store page on Steam. Download this link, or manually browse it on the...

Post comment Comments  (14260 - 14270 of 14,571)
fireprowler Dec 23 2008, 6:06am says:

i have been following this mod almost since the start. because i could not wait i downloaded aom after i finished it i just downloaded aomdc because of the different ending and now it appears that with opengl + vista (yes it finally works my ps even with more than a gig of ram can't run aomdc without crashes so i probably can't play cof :(


+1 vote     reply to comment
MÅšTÅ_J Dec 23 2008, 1:25am says:

SWEETTTTTTT!!I love the video and all the animations i c from my POV

+1 vote     reply to comment
D3ads Dec 22 2008, 4:16pm says:

The more I watch the trailer, the more I fall in love with it. Roll on Christmas Day!

+1 vote     reply to comment
D3@DM4N Dec 22 2008, 2:45pm says:

i bought the halflife 1 pack off steam just so i could play this. What i loved was the old resident evils and like Playstation 1 horror games, they had poor models and such but the just were so much scarier. New games like Xbox 360 ones dont scare me, dont make me jump, dont do anything to actually freak me out. This game really reminds me of the old resident evils and silent hill. Gj guys hopefully we can see more from you :D!!

+1 vote     reply to comment
ruMpel Creator
ruMpel Dec 22 2008, 2:51pm replied:

I totally agree with you. New games are just focusing on graphics.

+1 vote   reply to comment
DragonNOR Dec 22 2008, 3:08pm replied:

Same here, gameplay and atmosphere in todays games gets kinda forgotten in between :(

+1 vote     reply to comment
Blackhandsaint Dec 22 2008, 4:14pm replied:

Very true. There are some gems out there, though. Nosferatu: Wrath of Malachi was a pretty damn scary game. Doom 3 also had chills and thrills the first couple of runs through. Needless to say, CoF (cone of fire?) will probably make me **** my pants as much as AoM and SS2 did.

+2 votes     reply to comment
Sence Dec 22 2008, 10:56am says:

.... its so ******* nice :/

+1 vote     reply to comment
Jackass93 Dec 22 2008, 10:39am says:

WoW I really Am looking forward to this mod , and YES They will become famous ... I'll tell all me friends from my Country for this :P (Bulgaria)

+1 vote     reply to comment
Sporkeh Dec 22 2008, 9:32am says:


+1 vote     reply to comment
D3ads Dec 22 2008, 4:13pm replied:

Who are you?

+1 vote     reply to comment
Sporkeh Dec 23 2008, 9:21am replied:


+1 vote     reply to comment
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Cry of Fear
Developer & Publisher
Team Psykskallar
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Release Date
Released Apr 23, 2013
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2819 votes submitted.

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Highest Rated (54 agree) 9/10

The best horror mod I've ever had the pleasure of playing. I spoke with Andreas in a notable interview a few months back and ever since have held an enormous respect for the man and what it is he sees in his projects, in his "horror", and in himself. Cry of Fear has finally launched and with it comes a turning point in open source gaming, modding, creative expression and a revitalization of the almost dead psychological modern horror that we have come to see in Jacob's Ladder, Silent Hill, Afraid…

Feb 23 2012, 3:29am by C-zom

Lowest Rated (51 agree) 5/10

Don't get me wrong on this one, regardless of anything I might have stirred up before now, I wanted to like this mod. But you have to realize, yes, it was in development for quite a long time, I've heard 4 years, and they've obviously got talent, but they just didn't use that talent properly, to be brutally honest. I'm not going to complain too much about the jump scares, because you DO need to throw a few at the player, if you want that horror atmosphere to mean anything. But there's such a thing…

Feb 24 2012, 7:45pm by D.StilestheBro

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