The project is created on the engine, Source, immediately tell you that it has no connection with the world of coca Half-life, but it was a project inspired by Half life.

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[Source Engine] Implementing Basic SSAO Shader | Part 2

[Source Engine] Implementing Basic SSAO Shader | Part 2

Client Side Coding Tutorial 12 comments

It is the second part of 'Implementing Basic SSAO Shader' tutorial. In this part I will show you how to make the shader work in game.

[Source Engine] Implementing Basic SSAO Shader | Part 1

[Source Engine] Implementing Basic SSAO Shader | Part 1

Client Side Coding Tutorial 18 comments

In this tutorial I will show you (not teach) how to implement basic SSAO shader into Source Engine.

Test tutorial Hammer "Propper"

Test tutorial Hammer "Propper"

Props Modelling Tutorial

Test tutorial Hammer "Propper" Static and Dunamic model

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Crossroads Episode I
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Windows, Mac, Linux, VR
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Oak Gear
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Source
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