The project is created on the engine, Source, immediately tell you that it has no connection with the world of coca Half-life, but it was a project inspired by Half life.
It is the second part of 'Implementing Basic SSAO Shader' tutorial. In this part I will show you how to make the shader work in game.
[source engine] implementing basic ssao shader | part 2
In this tutorial I will show you (not teach) how to implement basic SSAO shader into Source Engine.
[source engine] implementing basic ssao shader | part 1
Test tutorial Hammer "Propper" Static and Dunamic model
test tutorial hammer "propper"
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