CrossCode combines retro-style 2D graphics with the unique theme of
throwing energy balls at everything.

By throwing balls you will:

  • Solve challenging puzzles
  • Defeat many enemies and master epic boss fights
  • Destroy boxes Interact with your surroundings

All this gets delivered as a plot-driven Action-RPG. Now that's at least the plan. The development of CrossCode is still at a very early stage. But you can already get an impression on how the game feels by playing the TechDemo!

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Blog RSS Feed Report abuse Latest News: CrossCode Update #55 Graphics, more graphics and keyboard configuration

5 comments by Regiden on Sep 23rd, 2014

Hi everybody, we're back with another update!

Unfortunately there is not too much to show this time around. That doesn't mean nothing happened, though. In fact we created a lot of graphics. But since nothing is properly integrated yet, there is a lack of fancy screenshots. Still, we have a couple of gif animations for you!

Enemy Graphics


T-Free has been working on new enemy graphics and animations. First of all our Hedgehog enemy now got an idle animation.

HedgehogIdle

In addition he continued working on the new Meerkat enemy which will be finished soon. Here some impressions:

MeerkatIdle

MeerkatThrow

Following this will be third enemy. There are no finished graphics for this one, but there is a sketch:

grinding-thrid-enemy-sketch

Can you guess what kind of enemy it will be? :D

The goal is to finish all these enemy graphics this month. So stay tuned for more stuff in the next update!

A new character


I've been working on graphics for a new, unknown character.

Here a small impression:

new-character-run

Doing the animations of this character has been a lot of work. That's because you will actually play this character (at least for a short time). And as you might guess from Lea, playable characters come with a ton of animations... But it's mostly done already! And my hand hurts because of it!

So, "Who is this character?", you ask? Sorry, we won't tell you for now. In fact, we will probably keep this a secret all together. Each game needs its mysteries, right? :P

However... this won't stop us from showing you a concept art as well:

new-character-concept

Keyboard Configuration and more Options


R.D. took on the tedious work of making the keyboard controls of CrossCode configurable.
That's right, now you can play CrossCode with any keyboard imaginable!

This is how the keyboard options page looks like:

options-keyboard1

When you click one of these keys you will get this prompt to submit a new key:

options-keyboard2

In addition to the key binding, R.D. implemented a couple of other options.

So, if you're not a fan of numbers, you can now disable the status HUD and/or damage numbers:

crosscode-no-hud

Note: The screen will still blink red when you are low on HP. So you're not entirely clueless about your status. :D

Boss Battle and Physics Stuff


And what else? Intero finished a first version of the boss battle
Also, there have been a couple of physics bugs...

physics-fail

I fixed those.

And finally, CrossWeek is getting closer! We now decided for a date: We'll get together and push CrossCode from October 9th to 15th! Expect lots of new stuff, afterwards!

And that's all for this update. Until next time!

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Post comment Comments  (10 - 20 of 27)
gamer110199
gamer110199 Apr 29 2014, 2:50pm says:

It is awesome
And the demo is already cool
Can not wait to see the full game! :)

+3 votes     reply to comment
xhanort7
xhanort7 Apr 25 2014, 9:11pm says:

That tech demo was great.

+4 votes     reply to comment
chuksxy
chuksxy Feb 7 2014, 4:30pm says:

Played the techdemo. Man it was amazing.

+4 votes     reply to comment
Arcental
Arcental Dec 20 2013, 7:06pm says:

Played the techdemo and it was a fantastic!

+2 votes     reply to comment
dexmark5
dexmark5 Dec 10 2013, 9:11am says:

looks realy nice when do you think it well be able to test it :)

+3 votes     reply to comment
Regiden
Regiden Dec 11 2013, 8:38am replied:

Well our team is testing all the time, with every change Lachsen and I do. For a new public version, you'll have to wait until we release a real demo.
So until then you can only play the TechDemo :/

+3 votes     reply to comment
dexmark5
dexmark5 Dec 11 2013, 12:07pm replied:

thats cool :)

+3 votes     reply to comment
Arcental
Arcental Dec 9 2013, 1:33am says:

This game looks really nice.

+4 votes     reply to comment
AliceShadowRose
AliceShadowRose Oct 28 2013, 2:11pm says:

i want this game >w< Nyaaaaaaa

+4 votes     reply to comment
catwalk
catwalk Sep 26 2013, 8:35am says:

Looks great!

+3 votes     reply to comment
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CrossCode
Platforms
Windows, Mac, Linux, Web, WiiU
Developer & Publisher
RadicalFishGames
Engine
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