The USSFC is losing hope and losing the war, but the poorly equipped Legion are losing soldiers fast. This is the desperate last struggle of two clashing armies... This is Crimson Crow.

Starting a project, and 'not' letting the project die

Starting a project, and 'not' letting the project die

Mar 3, 2009 Basic starting a mod 49 comments

A summary over whats happened over the course of my indie project, common mis-conceptions of modding, and what to avoid or do during development.

First steps to environmental conceptual art

First steps to environmental conceptual art

Mar 12, 2009 Basic concept art 13 comments

Step by step towards learning simple sketches, shading, and coloring techniques by starting on sketching and photo-shop editing by 'ninja'dave.

Starting a project, and 'not' letting the project die (Part 2)

Starting a project, and 'not' letting the project die (Part 2)

Sep 6, 2009 Basic starting a mod 22 comments

A summary over whats happened over the course of my indie project since part 1 and what to watch for.

Torqials #1 - Multiple Collision Boxes

Torqials #1 - Multiple Collision Boxes

Mar 30, 2010 Intermediate props modelling 6 comments

The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...

Torqials #2 - Cheap Occlusion Culling

Torqials #2 - Cheap Occlusion Culling

Apr 13, 2010 Basic mapping/technical 8 comments

The second of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This deals with using a sort of hack to optimize...

If it had to be done all over again...

If it had to be done all over again...

May 10, 2010 Basic management 8 comments

A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.

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Crimson Crow
Platform
Windows
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Crimsoncrowgame.com
Release Date
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