Crazy Quidditch puts you into the position of the seeker where you have to catch the snitch before the other seekers. Beware though, it won't be easy with those bludgers trying to throw you off your broom.
Alright, now the next update is supposed to be a graphical update which would add and revise graphical content like 3d models, textures and shaders. Now I've been thinking about something for a while and am not able to take a firm decision about the issue I am about to share with you all for your help.
Well the game till now is moving towards realism in terms of scale, textures and shaders. I know it isn't even close to 'realism' but that is what the target has been. For the next alpha however, I am considering to ditch this target for a more toon-based look. The reasons are as follows :
1. Easier to implement
Animations, physics, audio, models etc.
2. Less demanding of PC resources.
Would work smoothly on lower and mid-end computers as well.
3. Might become more fun
I think the certain things such as exaggeration and dramatization of animations and events such as collisions will be more fun with the freedom offered in the toon scenario as compared to the limitations due to realism.
Now I want you all to share your opinion backed by reasons in the comments.
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