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Crawle is a sandbox dungeon crawler with a focus on realistic survival using mechanics such as hunger, thirst, diseases and wilderness survival such as creating your own tools, skinning animals for meat and fur and using the resources around you to stay alive.

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- An in-depth survival system based on hunger, thirst, sanity and energy.
- Dungeons that can be looted for gems, armour and weapons.
- Many difficulty options including an option to turn off the interface altogether.
- Health is based off your blood content and the damage to your body parts. You can also bleed out.
- Animals do not despawn, instead they can be skinned, picked up and taken to your house or just left to rot.


You can find a variety of screenshots (from new to ancient) on our IndieDB images page.

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Crawle multiplayer (in a nutshell) Snow on trees Improved Winter
Blog RSS Feed Post news Report abuse Latest News: Crawle 1.0.0 released!

3 comments by Sekaru on Jun 24th, 2014

The big release patch is finally done. The most significant changes in this patch is the new seasons system, the ability to finally craft the Rusted Armour and all of the massive bug fixes for multiplayer (which finally allow you to do combat with animals).

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The full changelog for this release is available here. It's a bit too long to post here unfortunately but the major highlights are below.

Major highlights

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A new seasons system has been added. This system will include all four seasons and will have season-specific effects on both your world and your character. In winter, the days are shorter, trees die faster and your temperature goes down a lot faster. During spring time there's an increased chance of rain meaning faster crop growth among other things. Throughout summer you'll experience longer days and your temperature will go up a lot faster. Finally during autumn trees will begin to die and pumpkins will begin to grow.

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Another massive addition is the ability to finally put together the Rusted Armour and Rusted Blade. These were added in both 0.6.0 as rare chest drops. Now, you can craft them by dragging one of the required pieces onto an anvil. If you have the other pieces (the other two in the case of the blade and the other three in the case of the armour) then the item will be crafted.

But that's not all! There's loads of major bug fixes for multiplayer and singleplayer too (with a focus on multiplayer though). The result of these fixes are a much better multiplayer experience as well as the ability to finally do combat with animals and other NPCs.

Thanks for all the support throughout the development process. Crawle was our first commercial project and we feel like we've learned a lot about pretty much everything over the two years we've been working on it. We hope you all enjoy this release!

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[Latest] Crawle Demo

[Latest] Crawle Demo

Dec 23, 2012 Demo 7 comments

A demo build of Crawle. This demo allows you to play singleplayer for 20 minutes per world (a whole Crawle day). You can purchase the full game on our...

[Nightly] 0.5.0 Nightly 9

[Nightly] 0.5.0 Nightly 9

Sep 22, 2012 Demo 2 comments

Another massive nightly! Most of the changes are to help new players including a tutorial world, a more in-depth tutorial and for the hardcore players...

[Nightly] 0.5.0 Nightly 8

[Nightly] 0.5.0 Nightly 8

Sep 9, 2012 Demo 1 comment

Farming has been added into the game along with new ambient music and sounds and death menus and durability.

[Nightly] 0.5.0 Nightly 7

[Nightly] 0.5.0 Nightly 7

Aug 19, 2012 Demo 0 comments

Today is Crawle's first birthday! This build includes a new menu system, a way to stop bleeding and seeds!

[Nightly] 0.5.0 Nightly 6

[Nightly] 0.5.0 Nightly 6

Aug 11, 2012 Demo 0 comments

Nightly 6 is out! It completely revamps the dungeon system and makes it room based. It also adds the ability to craft fishing rods and makes the game...

[Nightly] 0.5.0 Nightly 5

[Nightly] 0.5.0 Nightly 5

Aug 9, 2012 Demo 0 comments

Crafting is finally here! You can now craft your first tool and actually progress through the game a bit more. We've also added key rebinding.

Post comment Comments  (80 - 90 of 325)
siveon Dec 18 2012, 3:59pm says:

Hey, how do I re-access my download when I bought the game?

+1 vote     reply to comment
siveon Dec 18 2012, 6:05pm replied:

Nevermind, found it.

+1 vote     reply to comment
Sekaru Creator
Sekaru Dec 18 2012, 4:14pm replied:

You should get an e-mail link.

+1 vote   reply to comment
FahriAuditore Dec 15 2012, 11:37pm says:

tracking, interesting.. i will share it to my small gaming group ;)

+2 votes     reply to comment
Sekaru Creator
Sekaru Dec 16 2012, 10:35am replied:

Awesome, thanks!

+1 vote   reply to comment
Guest Dec 15 2012, 4:24pm says:

I finally got into a dungeon (somehow by randomly clicking a hole until a ladder appeared, to my excitement), and a few floors in i spawned into a wall. I couldn't move, so I pressed k (which I looked up because even in the new version I got stuck in the house building too), and when i respawned, my screen was completely black. Speaking of black, during night, only the left side of my screen grows darker, and theres a somewhat small border of regular daylight on the right of my screen. I may have found an npc or some sort of dead monster, no idea what it was or what killed it because there was blood around it but no interaction- it was white, sort of like a tree stump, but had eyes. Also, at one point, at least 40 sticks just duplicated after I passed by them with a full inventory; and I can't use the bow at long distance-which is kind of against the point of using a bow! But keep it up, it's fun so far, even with these bugs.

+2 votes     reply to comment
Sekaru Creator
Sekaru Dec 15 2012, 5:04pm replied:

I've already fixed most of the bugs outlined there. The little border I have no idea about at the moment but I'll look into it. That "animal" is actually a reference to our pixel artist, Relly, there's a dead version of him in all of our games. I was thinking of giving him some sort of purpose but we'll see about that. And thanks, we'll be releasing a patch soon to fix most of the bugs!

+1 vote   reply to comment
TeH_n00b_GaMeR Dec 15 2012, 9:06am says:

so i was building my house and when more of it appeared on the screen i got stuck on the half-built house... any chance you could make the character move to the closest free space in case you get stuck? i dont feel like doing a new save right now...

+1 vote     reply to comment
Sekaru Creator
Sekaru Dec 15 2012, 10:15am replied:

Yep we've just fixed this bug. For now, you can commit suicide with the 'K' key to unstuck yourself.

+1 vote   reply to comment
TeH_n00b_GaMeR Dec 15 2012, 11:03am replied:

wait was the suicide key there all the time? i forgot xD

+1 vote     reply to comment
Sekaru Creator
Sekaru Dec 15 2012, 11:12am replied:

Yep, I've never actually mentioned it and it isn't actually in the keybindings list or the tutorial.

+1 vote   reply to comment
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Developer & Publisher
Sleepy Studios
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Release Date
Released Jun 23, 2014
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Lowest Rated (5 agree) 1/10


Dec 17 2012, 3:01am by tom1111

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