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Crawle is a sandbox dungeon crawler with a focus on realistic survival using mechanics such as hunger, thirst, diseases and wilderness survival such as creating your own tools, skinning animals for meat and fur and using the resources around you to stay alive.

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- An in-depth survival system based on hunger, thirst, sanity and energy.
- Dungeons that can be looted for gems, armour and weapons.
- Many difficulty options including an option to turn off the interface altogether.
- Health is based off your blood content and the damage to your body parts. You can also bleed out.
- Animals do not despawn, instead they can be skinned, picked up and taken to your house or just left to rot.


You can find a variety of screenshots (from new to ancient) on our IndieDB images page.

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Crawle multiplayer (in a nutshell) Snow on trees Improved Winter
Blog RSS Feed Report abuse Latest News: Crawle 1.0.0 released!

3 comments by Sekaru on Jun 24th, 2014

The big release patch is finally done. The most significant changes in this patch is the new seasons system, the ability to finally craft the Rusted Armour and all of the massive bug fixes for multiplayer (which finally allow you to do combat with animals).

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The full changelog for this release is available here. It's a bit too long to post here unfortunately but the major highlights are below.

Major highlights

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A new seasons system has been added. This system will include all four seasons and will have season-specific effects on both your world and your character. In winter, the days are shorter, trees die faster and your temperature goes down a lot faster. During spring time there's an increased chance of rain meaning faster crop growth among other things. Throughout summer you'll experience longer days and your temperature will go up a lot faster. Finally during autumn trees will begin to die and pumpkins will begin to grow.

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Another massive addition is the ability to finally put together the Rusted Armour and Rusted Blade. These were added in both 0.6.0 as rare chest drops. Now, you can craft them by dragging one of the required pieces onto an anvil. If you have the other pieces (the other two in the case of the blade and the other three in the case of the armour) then the item will be crafted.

But that's not all! There's loads of major bug fixes for multiplayer and singleplayer too (with a focus on multiplayer though). The result of these fixes are a much better multiplayer experience as well as the ability to finally do combat with animals and other NPCs.

Thanks for all the support throughout the development process. Crawle was our first commercial project and we feel like we've learned a lot about pretty much everything over the two years we've been working on it. We hope you all enjoy this release!

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[Latest] Crawle Demo

[Latest] Crawle Demo

Dec 23, 2012 Demo 7 comments

A demo build of Crawle. This demo allows you to play singleplayer for 20 minutes per world (a whole Crawle day). You can purchase the full game on our...

[Nightly] 0.5.0 Nightly 9

[Nightly] 0.5.0 Nightly 9

Sep 22, 2012 Demo 2 comments

Another massive nightly! Most of the changes are to help new players including a tutorial world, a more in-depth tutorial and for the hardcore players...

[Nightly] 0.5.0 Nightly 8

[Nightly] 0.5.0 Nightly 8

Sep 9, 2012 Demo 1 comment

Farming has been added into the game along with new ambient music and sounds and death menus and durability.

[Nightly] 0.5.0 Nightly 7

[Nightly] 0.5.0 Nightly 7

Aug 19, 2012 Demo 0 comments

Today is Crawle's first birthday! This build includes a new menu system, a way to stop bleeding and seeds!

[Nightly] 0.5.0 Nightly 6

[Nightly] 0.5.0 Nightly 6

Aug 11, 2012 Demo 0 comments

Nightly 6 is out! It completely revamps the dungeon system and makes it room based. It also adds the ability to craft fishing rods and makes the game...

[Nightly] 0.5.0 Nightly 5

[Nightly] 0.5.0 Nightly 5

Aug 9, 2012 Demo 0 comments

Crafting is finally here! You can now craft your first tool and actually progress through the game a bit more. We've also added key rebinding.

Post comment Comments  (300 - 310 of 325)
gauge632 Jan 9 2012, 10:57am says:

this game looks pretty insane :D
but im having trouble getting it to work on win7. i followed all the instructions and it wont work D:

+1 vote     reply to comment
Sekaru Creator
Sekaru Jan 9 2012, 11:34am replied:

See thats whats bugging me atm, me and another member of the team both use Win7 and can install it perfectly fine.

I did literally copy the instructions from here:
You could follow the steps here:

But in short they're just:
>Put the DLL in System32
>Type regsvr32 C:\Windows\System32\dx8vb.dll into the start menu search box.

Now, you could follow those steps, maybe I've missed something (again)? I don't know.

Anyway to combat this I'm working on a small installer for Crawle that will download and register all the necessary game files so you don't have to ;]

+1 vote   reply to comment
RMLong Creator
RMLong Jan 7 2012, 7:32pm says:

Dungeon running sounds like the best part, reminds me of the old Zelda dungeons.

+1 vote   reply to comment
Sekaru Creator
Sekaru Jan 8 2012, 3:23pm replied:

It'd be amazing if I could replicate that :o

0 votes   reply to comment
Sekaru Creator
Sekaru Jan 7 2012, 5:36pm says:

Some of the news is still being reviewed so here's a Q/A to keep you lot busy:

+1 vote   reply to comment
Giamme Jan 7 2012, 5:06am says:

Looks so much like Haven & Heart

+2 votes     reply to comment
Sekaru Creator
Sekaru Jan 7 2012, 8:48am replied:

Yeah our pixel artist is addicted to it.

Still, is that a bad thing ;)?

0 votes   reply to comment
Relly Jan 7 2012, 8:52am replied:

It's a GREAT thing.

+3 votes     reply to comment
ceriux Jan 3 2012, 2:04pm says:

runtime error 429 , active x component cant create object =(

+1 vote     reply to comment
Sekaru Creator
Sekaru Jan 3 2012, 4:59pm replied:

I've set up a help page for getting Crawle to work and troubleshooting in general.

Here you go:

+1 vote   reply to comment
ceriux Jan 7 2012, 10:50am replied:

yeah well i followed all steps there and am still having problems

+1 vote     reply to comment
Sekaru Creator
Sekaru Jan 7 2012, 11:31am replied:

I updated the page, I forgot to include the 'regsvr32' bit, follow it now ;]

+1 vote   reply to comment
ceriux Jan 7 2012, 9:40pm replied:

i did, it refuses to register the dll i get an error when i regsvr32.

+1 vote     reply to comment
Sekaru Creator
Sekaru Jan 8 2012, 11:10am replied:

Yet again I've failed at making a help page, once you've moved dx8vb.dll to C:/Windows/System32 type:

regsvr32 C:/Windows/System32/dx8vb.dll

+1 vote   reply to comment
ceriux Jan 8 2012, 4:48pm replied:

yet again, like i said i did that, it gives me an error and refuses to register the dll.

+1 vote     reply to comment
Sekaru Creator
Sekaru Jan 8 2012, 5:09pm replied:

You on a 64 bit machine by any chance? I may have an idea.

+1 vote   reply to comment
ceriux Jan 8 2012, 7:17pm replied:

im on a regular machine, its still single core. its x86 i believe, win 7.

+1 vote     reply to comment
Sekaru Creator
Sekaru Jan 9 2012, 2:33am replied:

I have no clue what could be wrong then.

You could follow the steps here:

But they're literally the same ones on the support page:
>Put the DLL in System32
>Type regsvr32 C:\Windows\System32\dx8vb.dll into the start menu search box.

+1 vote   reply to comment
ceriux Jan 9 2012, 3:05pm replied:

yeah i did it that way and manually... if anyone comes up with a fix, please pm me and let me know.. =/

+1 vote     reply to comment
Sekaru Creator
Sekaru Jan 9 2012, 4:59pm replied:

It'd be much easier to help you (and us) debug it over on the forums since we have much more space. Also, I'm sure you'll be happy to know that I'm working on a program that automatically registers these DLLs.

+1 vote   reply to comment
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Developer & Publisher
Sleepy Studios
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Release Date
Released Jun 23, 2014
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Dec 17 2012, 3:01am by tom1111

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