Crawle Demo
Dec 23, 2012 Demo 7 commentsA demo build of Crawle. This demo allows you to play singleplayer for 20 minutes per world (a whole Crawle day). You can purchase the full game on our...
Crawle is a sandbox dungeon crawler with a focus on realistic survival using mechanics such as hunger, thirst, diseases and wilderness survival such as creating your own tools, skinning animals for meat and fur and using the resources around you to stay alive. The game is currently in beta.


0 comments by Sekaru on Apr 27th, 2013
0.7.0 has been released! This time we didn't really have a focus but instead decided to attempt to improve some of the game's mechanics as well as add a few new ones too!
Major highlights
You can now enter the buildings you create. Inside, you can choose to sleep to regain energy. You can now also blackout from reaching 0 energy - multiple blackouts can be lethal.

Fruit bushes now spawn in the world. Fruit bushes contain edible berries (that will recover a small amount of hunger and energy) that can also cause diseases.
And much more! There are a lot of additions in 0.7.0 that are difficult to explain graphically so make sure to read the changelog for more information.
Bug reporting
We'd like to once again remind anyone with a bug report to post it on our bug tracker. The bug tracker is checked daily and it is the best way to send us a bug report.
Changelog
You can find the 0.7.0 changelog here: Pastiebin.com
Links
Discuss Crawle on our sub-reddit: Reddit.com
Follow Sleepy Studios on Twitter: Twitter.com
Like us on Facebook: Facebook.com
Subscribe to our YouTube channel: Youtube.com
A demo build of Crawle. This demo allows you to play singleplayer for 20 minutes per world (a whole Crawle day). You can purchase the full game on our...
Another massive nightly! Most of the changes are to help new players including a tutorial world, a more in-depth tutorial and for the hardcore players...
Farming has been added into the game along with new ambient music and sounds and death menus and durability.
Today is Crawle's first birthday! This build includes a new menu system, a way to stop bleeding and seeds!
Nightly 6 is out! It completely revamps the dungeon system and makes it room based. It also adds the ability to craft fishing rods and makes the game...
Crafting is finally here! You can now craft your first tool and actually progress through the game a bit more. We've also added key rebinding.
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you should make your terrain variations less square.
I've like 99% finished corners. Also the map hasn't got many seeds on it so the variation is pretty low.
This looks uhh, not so good. NONETHELESS I will keep track, because this does resemble Minecraft and Terraria:3 YOU CAN DO IT! yee
At the moment I'm making sure that I make a good game, making a good looking game is the easy part.
New development! Been working on villages and spicing up the world a bit. Here's the topic, the news post should be up soon:
Sleepystudios.com
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Side note:
Come on over to the forums and help us out with our development by discussing Crawle and possibly even making suggestions:
Sleepystudios.com
Hey Sekaru! Found you!
Hello whoever you are xD.
New development post. With quite a bit of progress ;]
Sleepystudios.com
Invasions?! YES!!
I was initially thinking about making that a sort of territorial system. Like, stealing a faction's banner would start war. Might do both though.