What it says on the tin really, we're almost there! By almost there I mean testing could begin very soon and not that multiplayer is done - the testing phase will decide that.
Today I've finished the rendering of players and also the sending of worlds from the server to the client, it seems to be pretty fast sending but I'm using localhost.
Thus, since I can't portforward over here, if there's anyone that would like to do some early testing, who knows how to portforward and would like to set up a server for us to stress test a bit please feel free to PM me.
Finally, just to prove I've actually done all this stuff (it isn't happening again :)):