Crash Bandicoot Returns is a longstanding project. Originally proposed as a model on the site ModDB it 6 years ago, the project was finally transformed into an independent game after the long-awaited release of the CryEngine 3. Meanwhile, the project has continued to evolve, a team was formed but the inevitable decline of the game ended up being right project, the fault of a poorly organized team and a lack of knowledge for all of us in terms of programming and development.

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RSS Report Warp Room and 3D Interface (view original)
Warp Room and 3D Interface
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settimo221
settimo221

GODDAMN!!!! that's all i can say

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TheGreekDollmaker
TheGreekDollmaker

Not cartoony enough D:

Thats the charm of the old Crash Bandicoot games, that they were solid platformers with colorfull enviroments and wacky characters.

This looks way too realistic.

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Azureraider
Azureraider

I think you might be confusing 'bright and colourful' with 'cartoony'. What we have here is really awesome, pretty, and fits perfectly well with HD Crash.

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Necrod
Necrod

I agree with both, but still I think green stuff should be as green as the grass on the right, and not as desaturated as the bush on the left rock....

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Azureraider
Azureraider

Another idea is to contrast the bright colourful elements pervasive in Crash Bandicoot with the duller environments characteristic of Crysis. That could prove to be rather visually distinctive.

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Lenox47 Author
Lenox47

Precisely what I do!

I try to combine both realism and cartoon. Finding a balance is really complicated.

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BringOutTheButter
BringOutTheButter

We are in 2011, we need some realism. Its good to keep it a bit cartoony but people like high quality graphics.

The game isnt ONLY for us nostalgic Naughty Dog crash players its also for the new gamers who can be introduced to Crash, which was the start of gaming. IMO

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crashunleash
crashunleash

GREAT

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Warp Room and 3D Interface

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Lenox47
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