Cradle features a groundbreaking fast-paced system for melee combat driven by your intent and purpose. When you attack in Cradle it is not a stand-in for a random number generator, the actual strike of your weapon is what determines damage. Cradle’s highly responsive attack and movement systems provide unprecedented control and fluidity in player movement and combat. In Cradle, you fight with your wits and your reflexes, not dice.
Mojo's goal is to bridge the gap between concept and in-game, with artistically designed environments, that are true to conceptualization. We leave you wondering, "What's out there?"
Vote Cradle for Indie DB's 2013 Indie of the Year, upcoming RPG!