Cradle features a groundbreaking fast-paced system for melee combat driven by your intent and purpose. When you attack in Cradle it is not a stand-in for a random number generator, the actual strike of your weapon is what determines damage. Cradle’s highly responsive attack and movement systems provide unprecedented control and fluidity in player movement and combat. In Cradle, you fight with your wits and your reflexes, not dice.
Beauty and the spilled blood of your enemies.
Ahh...
Is there anything better?!
wow
Something makes me think your modeler made the tree first and deformed it later. Some of the leaves seem upside down/tilted to me. It might look more natural to deform the stem first and add the leaves later.
It's a really huge tree too, but I guess that is the point of a place called "Titanwood" (even though this is combat island).
Everything is looking nice, once again.