Cradle features a groundbreaking fast-paced system for melee combat driven by your intent and purpose. When you attack in Cradle it is not a stand-in for a random number generator, the actual strike of your weapon is what determines damage. Cradle’s highly responsive attack and movement systems provide unprecedented control and fluidity in player movement and combat. In Cradle, you fight with your wits and your reflexes, not dice.
Long ago, Aderyn's people were fighting a battle against Nitima's people, in an ancient war for waning croplands. A foot soldier, clad in plate armor with a sword and shield leapt into the fray. Only a few caught a glimpse of her heroic acts before she disappeared into the fray. They say she unhorsed their standard-bearer, cut down a row of spearmen, and crippled their commanding officer's horse before she was taken down. Her standard lay trampled beneath the onslaught of Nitima's furious warriors.
But those who witnessed the Hero's fall, found their courage revived, as if some light were growing in them, enabling coordination in their attacks. Thanks to her valor, which ultimately turned the tides at the Battle of Rolling Hill, Aderyn's people drove the Jealous God's forces out of the Cradle once more.
The Swordsman may wield the twin weapons she carried into battle, encasing the memory of her deed through his embodiment of chaos on the battlefield. Some would call him the "Berzerker". Thriving in close quarters combat, the Swordsman dual-wields slicing and piercing weapons to slay foes with abandon. With a powerful shout, the berserker will rush even the most dangerous of foes with a powerful battle charge.