Critical Point: Incursion is a standalone game created with Epic Games' Unreal Development Kit. Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point! In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios! CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc. We differ from the competition by having no unlockables, no RPG's, claymores, tanks, jets or other vehicles. Just PURE infantry combat action!!

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August Media Release!

August Media Release!

Aug 17, 2008 7 comments

Tactical Assault's massive media release for august!

Spotlight on Character Development

Spotlight on Character Development

Sep 24, 2008 1 comment

An update on the progress of our character modeling.

Interview with Total Gaming Radio

Interview with Total Gaming Radio

Oct 16, 2008 1 comment

An update on our progress and an exclusive developer interview.

October - Happy Halloween!

October - Happy Halloween!

Oct 26, 2008 5 comments

An awesome media release and an update on our progress. You asked for pictures so we gave you pictures.... what more could you want?

How to make a gun

How to make a gun

Dec 12, 2008 12 comments

This month we wanted to give you a bit of an insight into how we construct our weapons, an overview of the process from start to finish. The construction...

Happy New Years!

Happy New Years!

Jan 3, 2009 10 comments

The TA Team wishes you a happy new years and presents 3 completed weapons!

Things That Go Boom!!!

Things That Go Boom!!!

Jan 15, 2009 7 comments

A look at some of Tactical Assault's nades completed

A Hud of the Competition

A Hud of the Competition

Jan 16, 2009 6 comments

We wanted to try and prove to you guys that we really are ahead of the competition. We have got so much going on and its all coming together very nicely...

Q&A with the Devs

Q&A with the Devs

Jan 28, 2009 1 comment

This week we answer questions asked by members of our forums.

Jungle Media Release

Jungle Media Release

Jan 31, 2009 12 comments

This week we are giving you the much anticipated first look at one of our new maps: Jungle

Mid March Update

Mid March Update

Mar 21, 2009 6 comments

An Update on the Progress of the Tactical Assault Development team

Mercenary Character: First Look

Mercenary Character: First Look

Mar 30, 2009 7 comments

Only a little later than we promised we bring you the first look at our Mercenary character model. We knew that we needed at least two character models...

April Media Release: Our First Gametype

April Media Release: Our First Gametype

Apr 1, 2009 23 comments

Today we want to introduce you to our first custom gametype in Tactical Assault.

Tactical Assault is all a Twitter

Tactical Assault is all a Twitter

Apr 4, 2009 3 comments

Tactical Assault announces their new Twitter blog at www.twitter.com/tacticalassault

April Media Release

April Media Release

Apr 24, 2009 17 comments

The latest look at the Tactical Assault development. Lots of guns and a sneaky peak at one of the new maps.

We need your help!

We need your help!

Apr 28, 2009 7 comments

We need you to vote for us to get sponsored a server.

Fusion Media release

Fusion Media release

May 3, 2009 8 comments

We bring you the much awaited Fusion media release... at last you get to see what Laky has been working on for such a long time. I was dubious at first...

Late May Update

Late May Update

May 28, 2009 2 comments

Just a small update on our progress for the last few weeks.

Deadlock Media Release

Deadlock Media Release

Jul 15, 2009 14 comments

The TA machine is still working away - this time it's screens of very good looking map from a new mapper.

Another Character and the First TA Video!

Another Character and the First TA Video!

Aug 21, 2009 6 comments

This time round we bring you news of completed character model and another in progress as well as some much awaited news on the animations. Yep, that...

October Media Release

October Media Release

Oct 9, 2009 9 comments

Here at TA we care about your Friday afternoons. Truly, we do. Whether you're wasting those hours away pretending to scroll through an excel spreadsheet...

Brewery Map Assets Preview

Brewery Map Assets Preview

Nov 1, 2009 8 comments

It's time again... Time to blow your minds with the awesomeness that is MEDIA RELEASE TIME. We want to show you some of the awesome stuff that is being...

Tactical Assault is going Standalone!

Tactical Assault is going Standalone!

Nov 18, 2009 16 comments

But fear not, it isn't bad news - actually, it's quite the opposite! TA has become a standalone game. The Unreal platform has always been a very popular...

Tactical Assault: The Music

Tactical Assault: The Music

Dec 4, 2009 3 comments

We've got a heap of great new talent here at Tactical Assault and we thought it was about time we show it off to you guys.

Merry Christmas from Tactical Assault!

Merry Christmas from Tactical Assault!

Dec 24, 2009 4 comments

This Christmas we come bearing Media Gifts! We've all been really hard at work coming up to the end of the year and Tactical Assault is really shaping...

Happy New Year!

Happy New Year!

Jan 19, 2010 6 comments

TA Team would like to wish everyone a happy new year! After a small winter sleep the TA team are finally back to full strength again. Still, even with...

Late February Media Release!

Late February Media Release!

Feb 19, 2010 5 comments

Restcrew has been quietly producing awesomely detailed models for the TA team for quite some time now so we thought it was about time we gave him some...

Ship's back on course, gaining speed - crew needed!

Ship's back on course, gaining speed - crew needed!

Mar 28, 2010 4 comments

The TA team continues to work very hard but we have a shortage of volunteers in various departments to help us push development further. We are looking...

IRC Web Chat

IRC Web Chat

Apr 8, 2010 4 comments

Tactical Assault team has now built in a mirc java applet in to our website for all visitors to use! Please come by and say hello and stick about to be...

Concept & Modeling Media Frenzy

Concept & Modeling Media Frenzy

Apr 29, 2010 17 comments

Read on for a a media fest of concept artwork, environement models and updates on our current progress in animation, character implemenation in-game and...

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Critical Point: Incursion
Platform
Windows
Developer & Publisher
Dominating Studios
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Official Page
Criticalpointgame.com
Release Date
TBD
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