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In this tutorial we will show you some entities you should or could use in your map. The entities are: info_player_start, light, light_environment prop_detail...
So. After you watched the first movie which showed the basics and read the tutorial about the usage of FPS (You can read this ingame too when you say...
This Tutorial gives you a little information about what diverse FPS-Numbers will have in the Counter-Strike and Half-Life 1 Engine. This Tutorial includes...
This Tutorial explains what you have to do to get more speed than you would get when you walk in the CS-Engine.
In this Tutorial we will explain you how to create your first room. You will learn to place one light and a player start and something more. So you got...
In this Tutorial we'll explain you how to navigate the Hammer Editor. You'll learn more about the functions of the Tools and the handling of the Editor...
This is our first tutorial. We'll show everyone who wants to do a Map for HL2 or a different Mod, how to start the Hammer Editor. We also hope to get...
A video tutorial which demonstrates how to make a map for the original Day of Defeat modification using the Valve Hammer Editor