Cosmicomics* is an atmospheric 3 dimensional abstract puzzle game, that takes place in a beautiful, mysterious, and isolated world. While the world is ambiguous, and the player is uncertain of any backstory, or understanding of how they came to be, the lush environmental aspects of the puzzles, and the interplay between sci-fi aesthetic, mysterious atmosphere, and player fueled environmental interaction should be an engaging and pleasant experience; The game sets you, a nameless individual, in the midst of a mysterious and ethereal world, where game elements and themes of exploration and abstract puzzles are balanced to give a satisfying experience. Currently, the direction of the art and the storyline is player and environmental interaction to solve puzzles and discover more about the underlying mystery of the game. Cosmicomics is in an early stage of development, and is this developers very first game.* Cosmicomics is the project name.
My first update in a while: I explain my temporary absence, and discuss several cool updates, some of which I have mentioned on my site and in my blog.
several "smaller" updates
The 0.2.5 Build is up, and I assure everyone that PC builds are included; the links to the downloads are included, and I gloss over some of the new features...
cosmicomics 0.2.5 build is up!
I'll list some of the feature updates that occurred, as well as the reason for the platform change. And, a new Cosmicomics build is on the way!
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