Mine precious gold from the deformable terrain in order to buy better weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and bankrupt your opponent!

Old-school 2D sidescroller pixel graphics coupled with an extremely detailed physics simulation makes for a mix of nostalgia and surprising gameplay.

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Blog RSS Feed Report abuse Latest News: Build 26 is out!

13 comments by Uraikus on Sep 17th, 2011

Yup, a fresh build is out, immediately available here, or on the HIB download page for you dear Humble Bundle customers! Mostly fixes and tweaks in this one, but there’s some new fun content too!

  • Fixed broken custom pie menu options; now they work as advertised
  • Fixed over-drawing of glow effect on selection cursor and aiming reticules. No more fat glows
  • Fixed duplicate team objective cursors added each frame in activities.
  • Fixed additional (I think all!) mouse control conflicts with other control schemes.
  • Fixed resolution setting issue. The game will now try to use whatever res is set in settings.ini, no matter how high or silly it is. The in-game options menu will still automatically set to 2x fullscreen scaling on high resolutions though. This is a compromise between what will suit first time players, and the power users who want inappropriately high resolutions.
  • Gave the Coalition Gatling Drone some more Coalitionish sprites – Lizard
  • Added Thumper Grenade Launcher; tweaked Nailgun, Railgun, Scouting Rifle, Annihilator, and a lot of other stuff –CaveCricket48
  • Improved Lua AI sentry behavior. Improved aiming at very short distances – Abdul
  • The Dummy Rocklet now respond to delivery/stay/return orders properly – Abdul
  • Made grappling gun more mouse-friendly – CaveCricket48
  • The Lua AI was modified to make it easier to add custom behaviors. Humans try to fly to their targets after losing both their legs. Added a Lua AI for the Gatling Turret – Abdul
  • Updated enemy drops in activity scripts, fixed a bug on the Annihiliator – CaveCricket48
  • AI now fires the Annihiliator with longer-charged shots. – Abdul
  • Heavy Sniper rounds no longer bounce – CaveCricket48
  • Balancing of Blast Runner and Gatling Drone and Turrets – TheLastBanana

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Reap Cannon

Reap Cannon

Mar 31, 2009 Full Version 7 comments

It Reaps. i made this when i was experimenting with TDExplosives. it MAY lag if overused or you have a very old computer.

Elite Pack V2

Elite Pack V2

May 6, 2007 Full Version 6 comments

a futuristic mod that adds a new actor a dropship 10 weapons 2 bombs and a shield actors has long fly time due to special condest heat proof liquid nitrogen...

Post comment Comments  (30 - 40 of 82)
TheUnknownM
TheUnknownM May 6 2010, 2:28pm says:

i like this game

+2 votes     reply to comment
Dra6o0n
Dra6o0n Mar 22 2010, 7:45pm says:

Good idea for a game, but no thanks. Game industry is drastically changing so I'm saving my money for other games that are coming out.

If they really want to profit out of this, they have to provide enough content and stuff so in the end result, it will provide at least 40 hours for the average player?

No online modes of any sort, kinda kills it's profit potential btw, and only the fan base keeps it alive at this point.

Deciding to flame? Don't bother, seeing how I expected this to happen when the truth gets out. Comparing this game to other games can be a nasty method as the other games are most likely well funded and developed.

-3 votes     reply to comment
duartel
duartel Mar 12 2011, 11:04pm replied:

I don't wanna flame you, but if you are looking for a cool game, get minecraft. It's an indie game, 'cause the game industry is getting way too focused on graphics... Gameplay is being underrated

+2 votes     reply to comment
AUG_DUDE
AUG_DUDE Dec 17 2010, 3:15pm replied:

indeed my friend, this game's got a lot of modding potential, that would get the player to play some more hours, it's just like oblivion if you ask me.

still, i like this game, a lot.

+3 votes     reply to comment
Ichiman94
Ichiman94 Jan 9 2010, 6:43am says:

fun and good game :)

+3 votes     reply to comment
TheUnknownM
TheUnknownM Nov 7 2009, 11:21am says:

awsome

+2 votes     reply to comment
Ziorich
Ziorich Jun 16 2009, 6:20am says:

This game is quite awesome. Though, as it's been mentioned, an online or LAN multiplayer is needed.

Beyond that it is still in early development, I do hope they put some of that music awesomeness in the opening to work in in-game scenarios.

+2 votes     reply to comment
Robots!
Robots! Jul 31 2009, 7:26pm replied:

For those who say this game needs online multiplayer - Datarealms.com

+3 votes     reply to comment
Dra6o0n
Dra6o0n Mar 22 2010, 7:39pm replied:

But it's moddable with a LUA, and other neat things programmers can do.
Online play isn't provided, but can be modded to provide multiplayer.
Just hope that DATA doesn't intend to make it impossible to mod it to play online...

+1 vote     reply to comment
SophistiHick
SophistiHick May 22 2009, 2:58pm says:

Really Fun but it took a while to download

+2 votes     reply to comment
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Cortex Command
Platforms
Windows, Mac
Developer & Publisher
Data Realms
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Unknown
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Datarealms.com
Release Date
Released Dec 28, 2006
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Highest Rated (4 agree) 10/10

One of the best indie games I've ever played.

Sep 19 2011, 1:43am by kazumo

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