Utilizing a set of projected platforms, the player must make their through the insane inner-workings of the Optitrix Inc. offices and labs. Along the way they will discover that not all is as it seems... ...all to just punch-in for their first day of work!

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0 comments by TenretniInteractive on Feb 16th, 2011

Downloaded 200 times!! That's like a crazy milestone for me!
I mean... who actually gets to be the guy, wokring out of his basement on his step-dad's computer when he's not at school, publish a random file I made and decided to release, and get 200 downloads! That's absurd! I'm literally living my dream here!

And along with my... eh... 'success'?, i've also acquired a new respect for game designers. What one person sees as a enemy solider, firing rockets at their head in a cramped underground tunnel, I see as a mess of polygons and scripts that the designers probalby spent literally YEARS building and writing... all for that one guy who you'll be killing in the next few seconds with your sniper rifle.

It's rather ridiculous! Which is why i'm so thankful for the Blender Game Engine... it's a powerful tool in the right hands, plus it's free( which is nice for people like me, who's only source of income is lunch money and holiday cards!(ya know, till I get out of highschool)).

Taking a (litterally one-man team, basement developed) 'game' and posting it onto the net and expecting nothing short of "nO0b! U sux! gt 0f tEh int3RNets!!11!! F***!!!" and instead being welcomed (sorta?) by a really great community is a great experience.

Ehem... In other news...
'Contrast Episode 1', is currently in the very early stages of production. (YAY!)
And by 'early', I mean EARLY, as in, Gun attached to camera that 'sorta walks'. I guess that's what I get for starting over from the very begining. But that's because of the great hard-drive crash of... a while ago.

Though some good news can come of that incident, Contrast refuses to stay dead! While browsing through my remaining files on a skeleton copy of Blender to see what I could salvage, lo and behold, was every file from Contrasts development, from early 'Black-and-White' proof-of-concept stuff, to the textures and sound files! I even found a recently saved file of 'Contrast Episode 1', which was saved about a week after my Update video was made and about two weeks before my Hard-Drive died.
Although I won't be using it, as my approach to Ep1 has changed DRASTICALLY since then.

So... that's all I really have right now I guess.

Until next time,
Devin P - er...Tenretni Interactive

Thank you all.
Live long and prosper.
May you live in interesting times... wait, that's a curse... um...
DON'T PANIC!,and, It's made of people!

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Contrast Episode Zero

Contrast Episode Zero

Jul 16, 2010 Other 5 comments

My first game-making experiment! Contrast. After much procrastination and many hardware changes, Contrast has been completely abandoned. So this is it...

Post comment Comments  (0 - 10 of 13)
EvilizedProductions
EvilizedProductions May 30 2013, 12:56am says:

Tweeted this project to my followers, good luck !

+1 vote     reply to comment
TenretniInteractive Creator
TenretniInteractive Nov 28 2012, 1:17pm says:

Looking back, I find myself wondering why I thought this was good enough to release into the wild...
I also find myself appreciating my newer skills more than I did before. In two 'short' years I went from this to-

Dang. I haven't done anything new!

Anywhozles, CONTRAST 2! Coming next week!
(VALVe time!)

+1 vote   reply to comment
TenretniInteractive Creator
TenretniInteractive Nov 28 2012, 1:20pm replied:

I've also noticed that my quality of writing has increased tremendously.
Which is a good mood booster!

+1 vote   reply to comment
TenretniInteractive Creator
TenretniInteractive Feb 10 2011, 1:27pm says:

Ok... I lied a bit...
That e3_hl1_depot map I said I was going to make, has agrivated me to the point of stopping all work on it.
Instead, i'm bringing an older map of mine into a playable state.
I've also started working on ConEP1 a little as well... I can saftly say so far, that the Full-Bright graphics are going away.

+1 vote   reply to comment
TenretniInteractive Creator
TenretniInteractive Jan 21 2011, 1:37pm says:

Valve Hammer Editor 3.4

Currently trying to remake e3_depot from the Half-Life 2 leak, not going well...

+1 vote   reply to comment
thunderising
thunderising Jan 20 2011, 12:44am says:

UDK?

+1 vote     reply to comment
architectts
architectts Jul 29 2010, 8:48pm says:

Seizure Time! Oh yeah.

+2 votes     reply to comment
cupogoodness
cupogoodness Jul 20 2010, 3:57am says:

Diygamer.com

Hope it nets you a few downloads, best of luck and we'll be covering all episode releases from here on.

+3 votes     reply to comment
TenretniInteractive Creator
TenretniInteractive Jul 29 2010, 10:57am replied:

Thank you Thank you Thank you Thank you Thank you Thank you!!!!

ps. I'm not a team

pps. :)Thank you

+1 vote   reply to comment
Xenes[np]
Xenes[np] Jul 16 2010, 9:36am says:

looks good.
I can't wait to see more from it.

+2 votes     reply to comment
TenretniInteractive Creator
TenretniInteractive Jul 16 2010, 10:35am replied:

Episode 2 will be much better, Episode 1 was made over the course of a week but, I probably only got 4 straight days of work in.

+1 vote   reply to comment
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CONTRAST
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TenretniInteractive
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