Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.

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Sn4rk
Sn4rk

So even people kill each other?
Looks sweet. Is this really source engine? It looks... kinda better than source engine.

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Tatsur0 Author
Tatsur0

This is indeed Source but we gutted quite a bit to build our own system we're confident players will appreciate. Quite a lot isn't shown in this teaser unfortunately but answers are coming :D

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FritzOfTheSS
FritzOfTheSS

Is there NPCs too? Specifically for the Zombies. And is there mission maps L4D style?

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Tatsur0 Author
Tatsur0

I can't get into too many details but our pre-pre-prototype we had inmates that would run from zombies but assault players. We have quite a lot of plans post-release. Already have work done on game-modes as well we're certain will keep players happy. (All free of course so long as we can afford to move forward with it).

Game-play and missions are nothing like L4D. Objective mode which we call Escape-mode would be the closest but everything from spawning to pathing is randomly generated per round and the worlds aren't as linear. Also our zombies don't react the same. Valve wanted an action CS like experience for the general public and did a fantastic job. We want a more survival-horror feel that we will continue to tweak post-release. No heat seeking zombies AI.

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Mrksmt9
Mrksmt9

sadly parts feel like a mix of counter strike, NMRIN and Left 4 Dead, the locations are not as rich and vibrant as they looked in the concepts for me. And the gameplay looks fast which is what we have seen before.

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Tatsur0 Author
Tatsur0

All very flattering comparisons. But again, you're seeing a teaser which is short lived and meant to grab some attention for the date listed. We almost certain you'll feel differently when we release our full trailer. I can only hope that will be the case as the game plays and feels nothing like the games you've listed.

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MisterMister
MisterMister

The Gore looks fantastic!

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Mateos
Mateos

Is there some possibility to use melee attacks? Seems when you have a zombie on you you're harmless :/ Anyway nice ambiance and work with lighting and animations! Would be cool to see more exterior level design too :)

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Tatsur0 Author
Tatsur0

We very much look forward to sharing with you our Melee system in the near future.

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MaxG3D
MaxG3D

Amazing stuff!

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CuervoSp
CuervoSp

This looks really good for being a beta.

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skullkan6
skullkan6

This could easily be the Antithesis to No More Room in Hell, and in a good way I might add. No More Room in Hell is intentionally slow, brutal and doesn't have amazingly responsive controls.

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KEEP_IT_UP!
KEEP_IT_UP!

looking good! :)

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OneMetricMinute
OneMetricMinute

Sweet, looks a bit faster paced than NMRIH, but a bit slower than L4D.

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Description

With plenty of compliments on our 2012 Alpha game-play trailer we felt we needed to put up something a bit more recent and so here is a Teaser Trailer. Remember to check back on September, Friday the 13th for our Official Contagion Full Game-Play Trailer that will show players what they're really getting out of the game by sharing features, game-modes, characters, maps, and loads more!

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