Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.

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Contagion - Local Co-op Split-Screen Support Updated SDK authoring and workshop publishing tool Updated SDK authoring and workshop publishing tool
Blog RSS Feed Report abuse Latest News: Contagion - Update June 16th :: Split Screen, AI tweaks, Linux/Mac Update & More

5 comments by Tatsur0 on Jun 17th, 2014

Contagion - Local Co-op Split-Screen Support

It's been a long time coming for many but we've finally added Local Co-op Split-screen without the need like other games to go through a series of steps to get it working right. 2 Game-pads, Keyboard & Mouse & Game-pad, the days of Consoles and PC games lacking this feature may be dying out but this is something we grew up with and playing with a friend or sibling without having to lan was a hot topic for gamers and owners of Contagion so we can now tick our Local Co-op in the listings. We will continue to watch over it and tweak here and there to improve the overall quality of course (no aim assist for game-pads, sorry heh).

Our Survivor AI accuracy is dependent on difficulty as well as commands that are allowed making Extraction while it was still difficult, more realistic and this will only improve throughout the year. We've also enabled more server commands for Server Hosts to use to setup their servers closer to what they'd like them to be!

Check out what went out in today's update!

June 16th Update - Changelog:

  • Added split-screen support to Contagion, also added menu in options to enable it
  • Adjusted survivor AI accuracy to be less perfect on easier difficulties
  • Enabled additional console commands to be allowed to be changed by server hosts
  • Fixed the ability to drop a grenade before infection and kill ex-teammates
  • Fixed survivor AI being able to receive commands while inside a house or while climbing
  • Fixed IED and phone screen disappearing near water or mirror elements sometimes
  • Fixed memory leak issues with multiple flash-lights
  • Fixed possible server crash-loop when blending as a zombie


This week we have updates on both Linux and the Mac build. Valve has been quite helpful in keeping on things an we have started working not only on our Linux but also our Mac builds! Whether they are able to release simultaneously or not is yet to be seen but this is great news to those who are eager to play Contagion on their Linux machine/Steam Machine and/or Mac!

Also for those that missed our Official Contagion - Let's Play Top 10 Countdown with prizes exceeding $12,500 check it out!

For the rules & prizes visit -HERE-


As well as Episode 26th (was delayed 2 weeks) of our weekly Friday Frenzy Contagion Stream & Giveaway!



Next week we're hoping to release our updated melee system that will definitely change the way the game is played and for many this is also another update that's been eagerly awaited. Will also try and grab some sneak peaks of our current maps in development/nearing release like CE_Biotec :)

More updates throughout the month and every month of 2014!

He're a look at what we're working on atm -Here-

-The Contagion Team

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Contagion Wallpapers

Contagion Wallpapers

Sep 27, 2012 Wallpapers 6 comments

Ten high resolution wallpapers in the following aspect ratios: 5:4, 16:9, 4:3

GDC 2012 - Contagion Alpha Gameplay Trailer

GDC 2012 - Contagion Alpha Gameplay Trailer

Mar 13, 2012 Trailers 0 comments

This year we showed off two videos at GDC 2012. This is our Alpha Gameplay Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Model Showcase Trailer

GDC 2012 - Contagion Model Showcase Trailer

Mar 13, 2012 Trailers 0 comments

This year we showed off two videos at GDC 2012. This is our Model Showcase Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Alpha Gameplay Trailer Music

GDC 2012 - Contagion Alpha Gameplay Trailer Music

Mar 13, 2012 Music 0 comments

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

GDC 2012 - Contagion Model Showcase Trailer Music

GDC 2012 - Contagion Model Showcase Trailer Music

Mar 13, 2012 Music 0 comments

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

Contagion - Fixed Alpha Game-play 2011 (720p)

Contagion - Fixed Alpha Game-play 2011 (720p)

Dec 28, 2011 Movies 2 comments

This is our second game-play reveal from our Alpha build displaying a number of new features and content. Since the recording of this footage there have...

Post comment Comments  (30 - 40 of 437)
vladimireremeyev
vladimireremeyev Dec 3 2013, 11:23am says:

I've played a lot of zombie games\mods and Contagion is the closest one that comes to my 'dream zombie game' standart. Recommend.
I also wanted "headshot only" but oh well, there's still chance for additional option in the future.

P.S. I'm quite unpleasantly surprised by (clearly not very bright) people's bitching about EARLY BETA. And the fact that this is INDIE (which means a very tight budget) makes it far more impressive than all of you might think. Corporations like Activision and EA pours MILLIONS of dollars into their products and still, I find Contagion equal (if not sometimes superior) in terms of fun I'm getting from this game compared to new CoD and BF. And that's just EARLY BETA.

+3 votes     reply to comment
Zenzero
Zenzero Dec 2 2013, 12:29am says:

By full steamworks support, does that mean there will be a steam worshop for contagion?

+1 vote     reply to comment
AudioGhostX
AudioGhostX Dec 1 2013, 3:13am buried:

(buried)

Pretty disappointed in this game, I expected more and got far less. Hunt, to me, is the only fun gamemode. However only having 2 maps to play that on, 1 being a pretty poorly made, boring map, and the other having only around 5 of the 30 houses in the area actually enterable ruins that. Escape is pretty boring, with only one map, and usually my times spent trying to find stuff, looking everywhere and getting frustrated not being able to find it. Extraction is alright, but nothing special. Oh well, at least I didn't buy it at its full price. Oh, and it would be nice if my bullets didn't magically go in weird directions while aiming at the zombies head, since they don't appear to want to hit it when i'm only 3 feet away.

-8 votes     reply to comment
iamtheman
iamtheman Jul 26 2014, 6:29pm replied:

f*ck you. Keep saying every damn first shooter game is horrible i think you should go to farmville bitch

+1 vote     reply to comment
Guest
Guest Dec 2 2013, 8:26pm replied:

Shut the hell up already. Early Beta means that it is in development. You get the ability o try out the game and help make it better with bug reports and suggestions and not to criticize oh how boring you think the few maps are. You have the right to do that when it is done being made but now the only thing you have the right to be "disappointed off" is that you had to pay a lot for it, which i doubt you did.

+3 votes     reply to comment
AudioGhostX
AudioGhostX Dec 6 2013, 9:01pm buried:

(buried)

Meh, still boring and not currently worth the money. But hey, hopefully these developers are good and actually make the game good in the future.

-5 votes     reply to comment
LaGNeVeRFaiLs
LaGNeVeRFaiLs Dec 13 2013, 6:46am replied:

Do you Know how Hard it is To make A GAME/MOD? its so Hard dude and if you don't know how it feels to be criticized its hurts dude because you know that the people who Developing it is pouring their MOney, Time, and Talent its still in Beta so you Should Put your Patience in more Level you know this Game has a Future best Zombie Survival Game Eva!

+4 votes     reply to comment
AudioGhostX
AudioGhostX Dec 15 2013, 9:56pm replied:

I might actually take your reply seriously if you took the time to actually make sense, and spell correctly. And sure, it can be hard, mainly just time consuming. However, I know they can do a better job.

0 votes     reply to comment
SinisterExaggerator
SinisterExaggerator Dec 13 2013, 10:51am replied:

You do know that thick skin is a requirement in the Games Industry but i do agree that critique without it being constructive is not helpful in anyway.

+1 vote     reply to comment
Guest
Guest Dec 2 2013, 2:26am replied:

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Contagion
Platforms
Windows, Mac, Linux
Developer & Publisher
Monochrome LLC
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Official Page
Contagion-game.com
Release Date
Released Oct 24, 2013
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Highest Rated (2 agree) 8/10

Even if it is early acces it has good balanced gameplay elements for casual gamer but I would say for a better long term experience there should be more maps (maybe community maps with HammerEditor I would create one ;) ) and a mode in which if you die you canĀ“t respawn just if somebody use a defibrillator(or something like that) so it would be somekind of a Hardcore mode.

Jan 20 2014, 1:42pm by OneManStudio

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First Person Shooter
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Horror
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Multiplayer & Co-op
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