Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.

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Contagion - Local Co-op Split-Screen Support Updated SDK authoring and workshop publishing tool Updated SDK authoring and workshop publishing tool
Blog RSS Feed Report abuse Latest News: Contagion - Update June 16th :: Split Screen, AI tweaks, Linux/Mac Update & More

5 comments by Tatsur0 on Jun 17th, 2014

Contagion - Local Co-op Split-Screen Support

It's been a long time coming for many but we've finally added Local Co-op Split-screen without the need like other games to go through a series of steps to get it working right. 2 Game-pads, Keyboard & Mouse & Game-pad, the days of Consoles and PC games lacking this feature may be dying out but this is something we grew up with and playing with a friend or sibling without having to lan was a hot topic for gamers and owners of Contagion so we can now tick our Local Co-op in the listings. We will continue to watch over it and tweak here and there to improve the overall quality of course (no aim assist for game-pads, sorry heh).

Our Survivor AI accuracy is dependent on difficulty as well as commands that are allowed making Extraction while it was still difficult, more realistic and this will only improve throughout the year. We've also enabled more server commands for Server Hosts to use to setup their servers closer to what they'd like them to be!

Check out what went out in today's update!

June 16th Update - Changelog:

  • Added split-screen support to Contagion, also added menu in options to enable it
  • Adjusted survivor AI accuracy to be less perfect on easier difficulties
  • Enabled additional console commands to be allowed to be changed by server hosts
  • Fixed the ability to drop a grenade before infection and kill ex-teammates
  • Fixed survivor AI being able to receive commands while inside a house or while climbing
  • Fixed IED and phone screen disappearing near water or mirror elements sometimes
  • Fixed memory leak issues with multiple flash-lights
  • Fixed possible server crash-loop when blending as a zombie


This week we have updates on both Linux and the Mac build. Valve has been quite helpful in keeping on things an we have started working not only on our Linux but also our Mac builds! Whether they are able to release simultaneously or not is yet to be seen but this is great news to those who are eager to play Contagion on their Linux machine/Steam Machine and/or Mac!

Also for those that missed our Official Contagion - Let's Play Top 10 Countdown with prizes exceeding $12,500 check it out!

For the rules & prizes visit -HERE-


As well as Episode 26th (was delayed 2 weeks) of our weekly Friday Frenzy Contagion Stream & Giveaway!



Next week we're hoping to release our updated melee system that will definitely change the way the game is played and for many this is also another update that's been eagerly awaited. Will also try and grab some sneak peaks of our current maps in development/nearing release like CE_Biotec :)

More updates throughout the month and every month of 2014!

He're a look at what we're working on atm -Here-

-The Contagion Team

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Contagion Wallpapers

Contagion Wallpapers

Sep 27, 2012 Wallpapers 6 comments

Ten high resolution wallpapers in the following aspect ratios: 5:4, 16:9, 4:3

GDC 2012 - Contagion Alpha Gameplay Trailer

GDC 2012 - Contagion Alpha Gameplay Trailer

Mar 13, 2012 Trailers 0 comments

This year we showed off two videos at GDC 2012. This is our Alpha Gameplay Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Model Showcase Trailer

GDC 2012 - Contagion Model Showcase Trailer

Mar 13, 2012 Trailers 0 comments

This year we showed off two videos at GDC 2012. This is our Model Showcase Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Alpha Gameplay Trailer Music

GDC 2012 - Contagion Alpha Gameplay Trailer Music

Mar 13, 2012 Music 0 comments

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

GDC 2012 - Contagion Model Showcase Trailer Music

GDC 2012 - Contagion Model Showcase Trailer Music

Mar 13, 2012 Music 0 comments

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

Contagion - Fixed Alpha Game-play 2011 (720p)

Contagion - Fixed Alpha Game-play 2011 (720p)

Dec 28, 2011 Movies 2 comments

This is our second game-play reveal from our Alpha build displaying a number of new features and content. Since the recording of this footage there have...

Post comment Comments  (370 - 380 of 437)
Midnightmare
Midnightmare Aug 30 2010, 1:57pm says:

I dont know if my question didn't interested you or you didn't answer because you didn't saw it, that's why I'm going to repost it;

¨Will the story be developed in small missions, or the story will be driven on a real time style, where the players must find their way through the enviroments with a transition between day/night on a 24 hs day? (I dont know if that was a clear question)And if so, it will be nice to have the need to find supplies like food and water to keep the players on the track.¨

+1 vote     reply to comment
Tatsur0
Tatsur0 Aug 30 2010, 11:29pm replied:

We're not yet ready to discuss how the game will be played, but you're welcome to speculate with others on our forums until we reveal more on that. Sorry, I must have missed your question.

+1 vote     reply to comment
galaxy366
galaxy366 Aug 29 2010, 12:52pm says:

will this be free? if not will there be a demo?

+1 vote     reply to comment
eswatca
eswatca Aug 30 2010, 1:31pm replied:

This will not be free and is a full title from us.

+1 vote     reply to comment
taesiri
taesiri Aug 25 2010, 7:35pm says:

fantastic!

+2 votes     reply to comment
SinisterExaggerator
SinisterExaggerator Aug 25 2010, 5:13pm says:

will the rest of the zps characters be in this? or is it a sort of spinoff

+1 vote     reply to comment
Tatsur0
Tatsur0 Aug 26 2010, 10:44pm replied:

We can't go into much detail but we do plans to throw in things the fans of ZPS can appreciate. Will leave it at that for now. :)

+1 vote     reply to comment
WatchMaker
WatchMaker Aug 24 2010, 11:25pm says:

God damnit, Marcus! A zombie outbreak is no time to be coating your arms in cisco!

+1 vote     reply to comment
ramagon
ramagon Aug 23 2010, 11:07pm says:

that art box looks awesome... and the game looks like a promising one... :)

+2 votes     reply to comment
ThatOGDon
ThatOGDon Aug 30 2010, 4:36pm replied:

True.
I remember following this game when it only had the 2 or 3 M1911 render shots. Seemed just like yesterday *sob*
but anyway from then to now this mod has me developing a cryo sleep tube as we speak so I can skip ahead to it's release.
But, I would need to know when it's being released first that way I don't Eric Cartman myself 5000 or so years into the future.

+1 vote     reply to comment
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Contagion
Platforms
Windows, Mac, Linux
Developer & Publisher
Monochrome LLC
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Contagion-game.com
Release Date
Released Oct 24, 2013
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Highest Rated (2 agree) 8/10

Even if it is early acces it has good balanced gameplay elements for casual gamer but I would say for a better long term experience there should be more maps (maybe community maps with HammerEditor I would create one ;) ) and a mode in which if you die you can´t respawn just if somebody use a defibrillator(or something like that) so it would be somekind of a Hardcore mode.

Jan 20 2014, 1:42pm by OneManStudio

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First Person Shooter
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Horror
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Multiplayer & Co-op
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