Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.

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Contagion - Local Co-op Split-Screen Support Updated SDK authoring and workshop publishing tool Updated SDK authoring and workshop publishing tool
Blog RSS Feed Report abuse Latest News: Contagion - Update June 16th :: Split Screen, AI tweaks, Linux/Mac Update & More

5 comments by Tatsur0 on Jun 17th, 2014

Contagion - Local Co-op Split-Screen Support

It's been a long time coming for many but we've finally added Local Co-op Split-screen without the need like other games to go through a series of steps to get it working right. 2 Game-pads, Keyboard & Mouse & Game-pad, the days of Consoles and PC games lacking this feature may be dying out but this is something we grew up with and playing with a friend or sibling without having to lan was a hot topic for gamers and owners of Contagion so we can now tick our Local Co-op in the listings. We will continue to watch over it and tweak here and there to improve the overall quality of course (no aim assist for game-pads, sorry heh).

Our Survivor AI accuracy is dependent on difficulty as well as commands that are allowed making Extraction while it was still difficult, more realistic and this will only improve throughout the year. We've also enabled more server commands for Server Hosts to use to setup their servers closer to what they'd like them to be!

Check out what went out in today's update!

June 16th Update - Changelog:

  • Added split-screen support to Contagion, also added menu in options to enable it
  • Adjusted survivor AI accuracy to be less perfect on easier difficulties
  • Enabled additional console commands to be allowed to be changed by server hosts
  • Fixed the ability to drop a grenade before infection and kill ex-teammates
  • Fixed survivor AI being able to receive commands while inside a house or while climbing
  • Fixed IED and phone screen disappearing near water or mirror elements sometimes
  • Fixed memory leak issues with multiple flash-lights
  • Fixed possible server crash-loop when blending as a zombie


This week we have updates on both Linux and the Mac build. Valve has been quite helpful in keeping on things an we have started working not only on our Linux but also our Mac builds! Whether they are able to release simultaneously or not is yet to be seen but this is great news to those who are eager to play Contagion on their Linux machine/Steam Machine and/or Mac!

Also for those that missed our Official Contagion - Let's Play Top 10 Countdown with prizes exceeding $12,500 check it out!

For the rules & prizes visit -HERE-


As well as Episode 26th (was delayed 2 weeks) of our weekly Friday Frenzy Contagion Stream & Giveaway!



Next week we're hoping to release our updated melee system that will definitely change the way the game is played and for many this is also another update that's been eagerly awaited. Will also try and grab some sneak peaks of our current maps in development/nearing release like CE_Biotec :)

More updates throughout the month and every month of 2014!

He're a look at what we're working on atm -Here-

-The Contagion Team

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Contagion Wallpapers

Contagion Wallpapers

Sep 27, 2012 Wallpapers 6 comments

Ten high resolution wallpapers in the following aspect ratios: 5:4, 16:9, 4:3

GDC 2012 - Contagion Alpha Gameplay Trailer

GDC 2012 - Contagion Alpha Gameplay Trailer

Mar 13, 2012 Trailers 0 comments

This year we showed off two videos at GDC 2012. This is our Alpha Gameplay Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Model Showcase Trailer

GDC 2012 - Contagion Model Showcase Trailer

Mar 13, 2012 Trailers 0 comments

This year we showed off two videos at GDC 2012. This is our Model Showcase Trailer for those of you who would like to download the video and watch it...

GDC 2012 - Contagion Alpha Gameplay Trailer Music

GDC 2012 - Contagion Alpha Gameplay Trailer Music

Mar 13, 2012 Music 0 comments

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

GDC 2012 - Contagion Model Showcase Trailer Music

GDC 2012 - Contagion Model Showcase Trailer Music

Mar 13, 2012 Music 0 comments

This year we showed off two videos at GDC 2012. There were many requests for the music. This is the track created by our very own Ulrich Gollick for our...

Contagion - Fixed Alpha Game-play 2011 (720p)

Contagion - Fixed Alpha Game-play 2011 (720p)

Dec 28, 2011 Movies 2 comments

This is our second game-play reveal from our Alpha build displaying a number of new features and content. Since the recording of this footage there have...

Post comment Comments  (320 - 330 of 437)
[X_X]NightWalker
[X_X]NightWalker Dec 19 2010, 10:33pm says:

Eugene and Marcus again!!! badass

+3 votes     reply to comment
CakeMaster7
CakeMaster7 Dec 14 2010, 3:17pm says:

So is this single player AND multiplayer? Will the zombies be like those in ZPS? Will they run? Will they look better? Will you charge money for this? I'm voting for this.

+1 vote     reply to comment
tschumann
tschumann Dec 14 2010, 6:50pm replied:

I think there is multiplayer as well as single player, and it is going to cost money.

+1 vote     reply to comment
CakeMaster7
CakeMaster7 Dec 15 2010, 2:45pm replied:

Well as long as it's great quality and reasonably priced, I don't mind paying. When things cost money they go up in quality. That's why mods are almost always worse than games.

+1 vote     reply to comment
Mkilbride
Mkilbride Dec 16 2010, 6:56am replied:

Almost, but not always.

Yeah, I hope this is like a 20$ game, can't see myself paying 50$ for a upgraded Zombie Panic, to be honest. :P

+1 vote     reply to comment
CakeMaster7
CakeMaster7 Dec 16 2010, 1:06pm replied:

That's exactly my point. If they're gonna charge money, charge a reasonable price and make it worth it. I want a great deal like Half Life 2 was, where you received 20 hours of amazing gameplay and many, many available mods for around $10.

+1 vote     reply to comment
marks
marks Dec 16 2010, 2:39pm replied:

Dude, Half-Life2 was like $50 when it first came out ...

+1 vote     reply to comment
CakeMaster7
CakeMaster7 Dec 17 2010, 7:12am replied:

Yes but it also came with another game when it first came out (CSS) so that's not very fair to say that's how much Half Life 2 by itself cost. CSS now costs $20 on it's own. And it was $40 when it came out from what I've heard.

+1 vote     reply to comment
Atos
Atos Dec 14 2010, 12:19pm says:

Voted!

+1 vote     reply to comment
azultain
azultain Dec 14 2010, 10:07am says:

we can see: Single & Multiplayer (in "style" in the upper left) maybe they have coop mod and in the picture we can see often Eugene the detective with the policeman marcus (coop?!)

+1 vote     reply to comment
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Contagion
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Windows, Mac, Linux
Developer & Publisher
Monochrome LLC
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Contagion-game.com
Release Date
Released Oct 24, 2013
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Highest Rated (2 agree) 8/10

Even if it is early acces it has good balanced gameplay elements for casual gamer but I would say for a better long term experience there should be more maps (maybe community maps with HammerEditor I would create one ;) ) and a mode in which if you die you canĀ“t respawn just if somebody use a defibrillator(or something like that) so it would be somekind of a Hardcore mode.

Jan 20 2014, 1:42pm by OneManStudio

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