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12 comments by biodude on Feb 16th, 2014

Hey everyone, just wanted to give an update explaining whats going on currently on the conscript team, since there hasn't been any news posts in a few months.

Conscript on the source engine no longer requires episode 2 to play, and that progress bar is out of date as well. We'll get around to changing up the header soon.

The new way we're going to be posting updates is mainly individual, team mate based updates.  This will help the whole "waiting 4 months" thing, since I'm unable to reach my computer most of the week.

Ignamarte has been working on the outer city for the Intro, and is going to be working together with av3nger on the earlier parts of the first chapter as well:

update 19
update 19

Our new mapper Trippy is working on a wasteland deathmatch map, which doubles as a survival map (will be slightly different from each other):

survival
survival
survival
survival

You can see a peak of the survival mode above ^

As for the status of the psp beta, we still have work to do on the survival mode and some misc todo items, but we're getting closer to a release. Expect a video demonstration of survival mode soon (and/or a video straight off the psp)

Big thanks to STX for all the coding help he's provided for us :)

They'll be a few more mini-updates in bound soon, so stay tuned

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Post comment Comments  (50 - 60 of 1,414)
SystemBricker
SystemBricker Jan 4 2014, 4:04pm says:

This looks pretty legit for homebrew! nice work.

+4 votes     reply to comment
biodude
biodude Dec 25 2013, 8:04am says:

Merry Christmas from the Conscript team!

+6 votes     reply to comment
debugman
debugman Dec 21 2013, 2:04pm says:

Hey guys, Rowtree is streaming his mapping session. Livestream at Justin.tv

+2 votes     reply to comment
stephenmbanham
stephenmbanham Dec 20 2013, 4:42pm says:

Hey! We're doing an Indie Of The Year special series on the Top 100! And we featured your game!

Check it out? Youtu.be

Thank you so much in advance! and we hope you like the video!

Alot of team effort went into it! So if you could help us out and spread the word we'd be so grateful and thanks again for your amazing game!!!

+4 votes     reply to comment
biodude
biodude Dec 21 2013, 7:11pm replied:

You did a great job, thank you!

+2 votes     reply to comment
JaAm
JaAm Dec 21 2013, 3:18pm replied:

This is very awesome, thank you guys for featuring us!

+2 votes     reply to comment
TheSleepingObama
TheSleepingObama Dec 15 2013, 3:45am says:

I'm confused. Is this for the source engine as in a Half life 2 mod or is it completely different?

+2 votes     reply to comment
debugman
debugman Dec 15 2013, 5:03pm replied:

Oooopps, forgot to login to reply :D
It's a total conversion mod so it will still use the source engine. We'll most likely release it under the Source SDK 2013 Singleplayer.

+2 votes     reply to comment
Theuaredead`
Theuaredead` Dec 18 2013, 10:34pm replied:

the PSP game is still on DarkPlaces/Quake

0 votes     reply to comment
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Conscript
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