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5 comments by h4ngman on Mar 27th, 2013

What's the greatest thing about being an artist? Apart from not having a job (well, not an artist's position) it's the constant growing and learning, getting better at what you do. Because there's no limit to how good you can get, if you just keep doing it you'll get better. Someone with no artistic background might think a naturalistic (like a photograph) look is the neplusultra of artistic skill, but the beauty is tat there's a million styles and directions to explore, most of all your own. And even then you don't just reach an ultimate point, your style is an organic thing, it will change and somehow always get more satisfying for yourself to look at.
My personal goal is to keep that flow up, in every situation. As a teen, I was a skinny kid. So I started doing push-ups. At first I could barely do 5 but after a few days I was at 10 already. This kind of progress motivated me to do other exercises and soon I could do even more. So I thought to myself, "Hey, maybe I'll just get better and better until I can do a hundred". One year later 100 push-ups were part of my daily fitness routine that I still do every day.
When I started exploring digital art two years ago I could quickly pull off some neat models, mechanics, solids, inanimate objects. But when I noticed how godawful my head sculpts looked, I realized it was time for a artistic workout. So I did my exercises, every day. More and more in-depth studies of anatomy and related subjects.
Well, I'm gonna cut to the point here: My workout got me ripped when I felt skinny. My practice with projects like conscript made me a better artist with a chance at a professional career.

And, of course, it advanced the quality of conscript's models immensely. So here you go, a brand new head for our NPC's. And to stay on the topic of art evolution, just compare it to how things used to be from newest to oldest.

Current WIP
New head Sculpt with WIP hair

The old one

The oh so very old one
Conscript model/ texture variations

 Tanks to the conscript team for giving me an opportunity and motivation to keep getting better and of course to all my personal friends, Bio, Phone and JaAm.

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Post comment Comments  (50 - 60 of 1,294)
biodude
biodude Feb 15 2013, 6:18pm replied:

If you mean you want to play the source version if you only have half life source, you might not need it due to source sdk 2007 (free) is the only thing possibly needed

+1 vote     reply to comment
gtavcslcs
gtavcslcs Feb 16 2013, 5:11am replied:

ok but mine is a cracked steam version.

0 votes     reply to comment
juicytoot
juicytoot Feb 19 2013, 12:02am replied:

meh, i have no problem with piratng or stealing from valve. they penny-pinch all those hat loving suckers on tf2.

-2 votes     reply to comment
_Dexter_
_Dexter_ Mar 29 2013, 5:28pm replied:

If you like it, you should buy it.

+1 vote     reply to comment
gtavcslcs
gtavcslcs Feb 20 2013, 7:54am replied:

you mean you have a non steam game?

0 votes     reply to comment
Sharky.
Sharky. Feb 16 2013, 4:57pm replied:

Hey *******. The Source sdk is free as biodude just said. Now please extricate us of your pirating woes if it turns out that you need the real hl2 for the mod. Trust me, no one wants to hear about it.

+2 votes     reply to comment
gtavcslcs
gtavcslcs Mar 7 2013, 7:58pm replied:

huh,what the heck.I have Episode 2 for my bday already

+1 vote     reply to comment
FRiiZYDuDE
FRiiZYDuDE Feb 16 2013, 10:13am replied: Online

Why would you pirate HL2(Or any HL Game for that matter)?!?!?!? It's only like 10 euro over here on Steam and it's epic!!!!!

+4 votes     reply to comment
gtavcslcs
gtavcslcs Feb 17 2013, 5:00am replied:

I use a different currency. RM not euro. And yes half life 1,2 and any of them are epic.

+1 vote     reply to comment
gtavcslcs
gtavcslcs Feb 16 2013, 7:06am replied:

and i don't have the steam version

-2 votes     reply to comment
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Conscript
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