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13 comments by biodude on Feb 16th, 2014

Hey everyone, just wanted to give an update explaining whats going on currently on the conscript team, since there hasn't been any news posts in a few months.

Conscript on the source engine no longer requires episode 2 to play, and that progress bar is out of date as well. We'll get around to changing up the header soon.

The new way we're going to be posting updates is mainly individual, team mate based updates. This will help the whole "waiting 4 months" thing, since I'm unable to reach my computer most of the week.

Ignamarte has been working on the outer city for the Intro, and is going to be working together with av3nger on the earlier parts of the first chapter as well:

update 19
update 19

Our new mapper Trippy is working on a wasteland deathmatch map, which doubles as a survival map (will be slightly different from each other):

survival
survival
survival
survival

You can see a peak of the survival mode above ^

As for the status of the psp beta, we still have work to do on the survival mode and some misc todo items, but we're getting closer to a release. Expect a video demonstration of survival mode soon (and/or a video straight off the psp)

Big thanks to STX for all the coding help he's provided for us :)

They'll be a few more mini-updates in bound soon, so stay tuned

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Post comment Comments  (1370 - 1380 of 1,396)
Billy_Mays
Billy_Mays Jan 3 2010, 3:23pm says:

I personally support you ripping off HL2 textures! (I'm not being sarcastic)
the game will feel more HL2 if you take content from the actual HL2 game.
Also if you use half life 2 sounds and gfx it will all contribute to the HL2 feel!
I doubt you'll ever get in trouble with valve

+1 vote     reply to comment
biodude Creator
biodude Jan 3 2010, 4:14pm replied:

I already am getting the textures redone, It will look MUCH better. I am using the textures that you see right now as placeholders for the real thing. Thanks for the support tho :D. I have my own gfx being made, and sounds.

0 votes   reply to comment
joealtair
joealtair Jan 4 2010, 11:49am replied:

your having ur gfx done
shouldnt u b saying joealtair is doing the gfx

+2 votes     reply to comment
biodude Creator
biodude Jan 3 2010, 8:47am says:

Moddb.com

Look, everyones willing to make babies for this game and its recreating beta models like I am. See the little problem Im having with people who are giving me a probelm :)

+1 vote   reply to comment
Coopers1
Coopers1 Jan 3 2010, 3:46am says:

Um... not to sound rude but shouldnt you be working on your other two projects before this?

+2 votes     reply to comment
biodude Creator
biodude Jan 3 2010, 8:38am replied:

Well as I said, after my coder had his job and other responsibilities, the mod was slowly dieing, so I wanted to start fresh before digging any deeper. When the oppertunity came up, I took it and then conscript was born.

+1 vote   reply to comment
THE_GMoD
THE_GMoD Jan 2 2010, 10:34pm says:

Are you shure you can get this going for the PSP?
Looks pretty nice. cant wait for the release!

+1 vote     reply to comment
biodude Creator
biodude Jan 2 2010, 11:11pm replied:

Dude, its already goin good on the psp :D, Thanks for the support!

+1 vote   reply to comment
Megadave2003
Megadave2003 Jan 2 2010, 3:27pm says:

Is this gonna be a spinoff of the original hl2?

+1 vote     reply to comment
biodude Creator
biodude Jan 2 2010, 5:38pm replied:

no, this is going to be Parts of the beta story line that were cut out like the air exchange, the sniper part, wasteland, and some of my own parts I made up, through the eyes of a conscript.

Half-life.wikia.com

+1 vote   reply to comment
Ark_
Ark_ Jan 1 2010, 11:15pm says:

Looks like your makeing good progress, but I would suggest not showing you models with hl2 betas skins. I understand that they are place holders but it might help set a better mood if you didn't.

+1 vote     reply to comment
biodude Creator
biodude Jan 1 2010, 11:20pm replied:

Your right, Its just that I can get models spit out every hour, and the beta skins are most fitting at the moment in lieu of them being referenced from the beta.Its quick and easy, and I can show progress,so, In a near future MEGA update, I will post them ALL with new textured with their final texture.

+1 vote   reply to comment
joealtair
joealtair Jan 2 2010, 3:41pm replied:

hey how come im not on the dev list im the gfx artist

+1 vote     reply to comment
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