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13 comments by biodude on Feb 16th, 2014

Hey everyone, just wanted to give an update explaining whats going on currently on the conscript team, since there hasn't been any news posts in a few months.

Conscript on the source engine no longer requires episode 2 to play, and that progress bar is out of date as well. We'll get around to changing up the header soon.

The new way we're going to be posting updates is mainly individual, team mate based updates. This will help the whole "waiting 4 months" thing, since I'm unable to reach my computer most of the week.

Ignamarte has been working on the outer city for the Intro, and is going to be working together with av3nger on the earlier parts of the first chapter as well:

update 19
update 19

Our new mapper Trippy is working on a wasteland deathmatch map, which doubles as a survival map (will be slightly different from each other):

survival
survival
survival
survival

You can see a peak of the survival mode above ^

As for the status of the psp beta, we still have work to do on the survival mode and some misc todo items, but we're getting closer to a release. Expect a video demonstration of survival mode soon (and/or a video straight off the psp)

Big thanks to STX for all the coding help he's provided for us :)

They'll be a few more mini-updates in bound soon, so stay tuned

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Post comment Comments  (1310 - 1320 of 1,396)
MOST
MOST Feb 15 2010, 5:35pm says:

me refiero a ti biodude

+1 vote     reply to comment
MOST
MOST Feb 15 2010, 5:33pm says:

hoye tu hablas español y visitas taringa¡

+1 vote     reply to comment
biodude Creator
biodude Feb 14 2010, 7:18pm says:

still being authorized...

+1 vote   reply to comment
CRBthedevil
CRBthedevil Feb 14 2010, 9:21am says:

Great animation.

+1 vote     reply to comment
thunderising
thunderising Feb 14 2010, 12:55am says:

scrap this for PSP and make it PC exclusive... at least then the game will look better on PCs.

-1 votes     reply to comment
biodude Creator
biodude Feb 14 2010, 9:36am replied:

This is a psp game, the v_models are 900-950 poly, and our engine has md3 support, so it has bones for great animations. We get great fps also

+1 vote   reply to comment
biodude Creator
biodude Feb 14 2010, 9:45am replied:

It just looks really nice with the skin on. This game will be on the psp and pc.

+1 vote   reply to comment
thunderising
thunderising Feb 15 2010, 5:29am replied:

are u confident this will look good on PC with 900 polys?

And what's the engine? A Modification of Half Life 2 beta source?

+1 vote     reply to comment
biodude Creator
biodude Feb 15 2010, 8:12pm replied:

Yes I am completely confident. Its a heavily modified quake 1 engine

+1 vote   reply to comment
Tone-Malone
Tone-Malone Feb 14 2010, 3:58am replied:

If he can get it to work on psp that would be a great bonus.

+1 vote     reply to comment
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Conscript
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Diversity
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