Conquest is a real-time, multi-player space warfare game that was originally written in RATFOR for the VAX/VMS platform by Jef Poskanzer and Craig Leres in 1982. It was the early predecessor to Netrek.

Programming / Creating

Programming / Creating

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Get Inspired! We are all programmers and creators. You program your own life, and create your own daily content in the simulation we call "reality".

Trials and Tribulations

Trials and Tribulations

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Well penned article by James Long details much about the quest for better Quake C!

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Conquest (RTS)
Platforms
Windows, Mac, Linux
Creator
numbersix
Engine
Custom
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Homepage
Radscan.com
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