Conquest is a real-time, multi-player space warfare game that was originally written in RATFOR for the VAX/VMS platform by Jef Poskanzer and Craig Leres in 1982. It was the early predecessor to Netrek.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Conquest mods - the space Amoeba (view original)
Conquest mods - the space Amoeba
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Conquest can be modded via either image control files or c programming. Here we see the doomsday image replaced with the space going amoeba from "Immunity Syndrome".
This is just a gfx swap - you would have to recode the server to call it something besides "Doomsday Machine." Teams are given warning notification when their planets are attacked.

Image Details
Aug 7th, 2013
Embed Thumb
Report Abuse
Report media
Add Media
Members only