Conquest of Elysium 3 is an old school fantasy strategy game. You explore your surroundings conquer locations that provides the resources you need. Resources needed vary much depending on what character you are, e.g. the high priestess need places where she can gather human sacrifices, the baron needs places where tax can be collected and where iron can be mined. These resources can then be used for magic rituals and troop recruitments. The main differentiator for this game is the amount of features and special abilities that can be used. The game can be played on Windows, Linux (x86 and raspberry pi) and Mac OSX (intel and powerpc).

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Small question: Adding ritual to existing monster (Games : Conquest of Elysium 3 : Forum : Modding Discussion : Small question: Adding ritual to existing monster) Locked
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Jun 29 2013 Anchor

Hi folks!

I have a small question regarding modding rituals on existing monsters. I have added a new summoning ritual to the Elder Rune Smith by using the sumpow command. I have noticed that the new ritual does not show up in the same screen of the existing dwarven rituals, but after closing the special powers window another one pops up with only the new ritual. It works, but is there a way to include the new ritual in the same window as the others?

Another thing: Is there a way to change the AP cost of rituals?

Thanks!

Edited by: patolixo

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