Conquest of Elysium 3 is an old school fantasy strategy game. You explore your surroundings conquer locations that provides the resources you need. Resources needed vary much depending on what character you are, e.g. the high priestess need places where she can gather human sacrifices, the baron needs places where tax can be collected and where iron can be mined. These resources can then be used for magic rituals and troop recruitments. The main differentiator for this game is the amount of features and special abilities that can be used. The game can be played on Windows, Linux (x86 and raspberry pi) and Mac OSX (intel and powerpc).

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Question about editing income for players on the map (Games : Conquest of Elysium 3 : Forum : Map & Scenario Design : Question about editing income for players on the map) Locked
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Jun 2 2012 Anchor

I want to set all players to +500% bonus income. Not only AI but human either. How can i do it?

P.S. Some questions there, just don't want to spam whole forums.
Will be there feature to rename citadels?
Also i'm interested in the square notes feature. Like: "There are lying about 67 departed ppl, need to come here later."

Jun 3 2012 Anchor

If you want all classes to start with 500% bonus income all you have to do is a .c3m file in your mod directory with:

description "Every class gets 5 times more income"
image "./no_banner.tga"
selectclass 1 #Baron (gets 625% because he starts with 25% more in general)
goldbonus 625
ironbonus 625
#instead of 2...7 you have to type each selectclass on a single line followed by goldbonus 500 and ironbonus 500
selectclass 2....7
goldbonus 500
ironbonus 500
selectclass 8 #Senator gets 750% because he starts with +50% anyway
goldbonus 750
ironbonus 750
selectclass 9..15
goldbonus 500
ironbonus 500
selectclass 19..20
goldbonus 500
ironbonus 500#finished

See mod-manual page 19.
But that would result in Jester AI having 500% gold bonus, too, and Emperor having 2500%, I suppose. You can rename places via map-editing, but not directly in game atm. You should better post in the "Feature request" thread.

Jun 3 2012 Anchor

ulius4 wrote: But that would result in Jester AI having 500% gold bonus, too, and Emperor having 2500%, I suppose.

Yeah. That's what i want to avoid. I want all the players to receive constant profit like an Emperor or King or Duke, including humans. The goal is to unlock the potential of any race while playing edited map.

ulius4 wrote: You can rename places via map-editing, but not directly in game atm. You should better post in the "Feature request" thread.

Ok, i will post in that thread.

Jun 3 2012 Anchor

As long as you avoid having the AI play the same class as you do, you could boost only the income of the class u play. But it only works for gold and iron and not for other ressources and I think Emperor gets a boost to each ressource.

Jun 3 2012 Anchor

Yes, he gets it. I'm hope it can be possible to edit income boost in the future, later i will post it in the feature thread too. Thanks.

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