Conquest of Elysium 3 is an old school fantasy strategy game. You explore your surroundings conquer locations that provides the resources you need. Resources needed vary much depending on what character you are, e.g. the high priestess need places where she can gather human sacrifices, the baron needs places where tax can be collected and where iron can be mined. These resources can then be used for magic rituals and troop recruitments. The main differentiator for this game is the amount of features and special abilities that can be used. The game can be played on Windows, Linux (x86 and raspberry pi) and Mac OSX (intel and powerpc).

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Maps (Games : Conquest of Elysium 3 : Forum : Map & Scenario Design : Maps) Locked
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Feb 25 2012 Anchor

As a computer idiot, I do not even know if the COE3 design will allow for pre-made maps. I sort of miss the beautiful maps Jason Lutes made for Dominions2. Would it be possible to use those and have COE3 populate them with overlays (mines, castles, etc.) or is it random only? Just curious.

Feb 25 2012 Anchor

Afraid that is not possible. Here is a small map.
====================================

#
# Conquest of Elysium 3 map
#

mapsize 22 22
terrainrow 0 69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,
terrainrow 1 69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,
terrainrow 2 69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,
terrainrow 3 69,69,69,69,69,69,69,69,69,67,59,59,59,68,69,69,69,69,69,69,69,69,
terrainrow 4 69,69,69,69,69,69,69,67,59,63,12,2,13,62,59,68,69,69,69,69,69,69,
terrainrow 5 69,69,69,69,69,69,67,63,0,0,12,2,0,2,0,62,78,59,68,69,69,69,
terrainrow 6 69,69,67,59,144,59,63,74,0,2,0,0,33,70,11,0,2,12,62,68,69,69,
terrainrow 7 69,69,57,0,141,0,2,0,17,12,74,2,0,2,2,2,100,12,0,56,69,69,
terrainrow 8 69,69,57,2,2,0,12,16,2,9,0,0,17,2,105,0,73,2,12,56,69,69,
terrainrow 9 69,69,57,0,2,0,12,0,12,105,0,2,0,12,0,0,2,60,58,64,69,69,
terrainrow 10 69,69,146,139,0,73,12,12,74,74,74,0,12,0,0,0,2,56,69,69,69,69,
terrainrow 11 69,69,57,0,2,2,12,12,12,12,2,2,0,2,2,0,60,64,69,69,69,69,
terrainrow 12 69,69,66,61,2,12,12,12,12,0,2,0,2,0,73,60,64,69,69,69,69,69,
terrainrow 13 69,69,69,57,11,12,12,0,107,2,74,0,2,159,0,62,68,69,69,69,69,69,
terrainrow 14 69,69,69,66,61,0,0,2,15,73,2,18,115,0,2,0,56,69,69,69,69,69,
terrainrow 15 69,69,69,69,57,0,11,2,119,2,8,119,0,12,0,0,56,69,69,69,69,69,
terrainrow 16 69,69,69,69,57,117,142,0,10,12,123,0,12,159,60,58,64,69,69,69,69,69,
terrainrow 17 69,69,69,69,57,115,109,123,115,119,0,119,159,119,56,69,69,69,69,69,69,69,
terrainrow 18 69,69,69,69,66,58,151,20,119,60,58,58,77,58,64,69,69,69,69,69,69,69,
terrainrow 19 69,69,69,69,69,69,66,58,58,64,69,69,69,69,69,69,69,69,69,69,69,69,
terrainrow 20 69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,
terrainrow 21 69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,69,


Thats the whole thing. There is no graphic. It is simply a list of row and column giving the number for the map tile that is used there. The tiles are written into the game.

There are a ton of commands you can add to the maps to do fun things. Like create Scenarios with quests, timers, triggers, etc.

Edited by: gp1628

vladikus
vladikus The Lazy One
Feb 25 2012 Anchor

Nevermind, I misunderstood the question.

Edited by: vladikus

--

Slackware 14.0
Debian 6.0.6

Feb 25 2012 Anchor

You couldn't use third-party images in the map right now. It is full drawn by COE3 engine.

Feb 25 2012 Anchor

There are some interesting maps already made. Check out the maps subforums here or at www.CoE-3.com

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