This update is the first part of several changes we're currently working on (see previous news).
The update contains a lot of smaller changes (but very important ones) and many bugfixes. Among other many "visual issues" have been fixed, and the game should be in a more "polished" state now.
But this update also contains new content, not very much, but at least new flowers and ferns. They come together with a reworked grass and a first kind of biomes (distinction of grasslands and forests).
In addition, worldgeneration is affected as well, to get larger cave entrances.
We've also fixed some static light issues, and reduced the light intensity of torches. See a screenshot below.
The full changelog should be most meaningful, find it here: Forum.concept-game.net
Have fun :)
A small shack:
Updated static light:
A perfect dream *_*