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General Features

  • Huge persistent world.
  • Full Android support.
  • Full CHARVA support, for unix
    based computers without any X-server.
  • Written in Java so all computers
    with the latest Java installed can play the game.
  • Dynamic single-player campaign.
  • Dynamic single-player skirmish.
  • Dynamic multiplayer skirmish.
  • Dynamic economic system.

Multiplayer Features

  • Hotseat multiplayer with up to 8
     players.
  • Realtime multiplayer with up to 16
     players.
  • Connect your facebook account -
    import friends list to get them as either hirable NPCs or a AI
     players. (Under discussion).
  • Expandable server which the
    clients can connect to.

Gameplay

  • Build computers
  • Sell computers
  • Manage company
  • Hire NPCs
  • Gain Alliance with rival players
    (/AI)
  • Research new technology to use in
    your computers
  • Build a mass amount of platforms
  • Decide the prize for your
    computers
  • Expandable HQ
  • Expandable Warehouse
  • Expandable appartment (only in SP)
Image RSS Feed Latest Screens
WIP Renders WIP Renders WIP Renders
Blog RSS Feed Report abuse Latest News: Organisations and Offices

0 comments by andrenilsen on Aug 10th, 2010

Open Market Computers (OMC):

Open Market Computers is an array of predefined computers, which the player can choose to produce, if the company can't afford to develop a computer on it's own. With this feature, even companies who are getting negative profit can still earn some money to have the company still running. This also applies to early started companies with low budget which can not afford the development of the first computer. Producing the computer itself still costs a lot of money, it depends on how many units to produce, and the factory size and the salary of the employees in the factory (npcs), but it's much cheaper than to develop the computer beforehand. This feature is only eligible for companies with; low profit, low profit and reputation, companies with 5 employees or less (including the CEO).
If the company has developed a computer after choosing to use the OMC, and produces over 999 units of that computer, the OMC is not eligible anymore, and the OMC computer is stopped being produced for that company.
The OMC organisation gets 1% of all profit when selling the OMC computer.
The OMC computer can be sold at the maximum price of 800$, and it's much less powerful than a computer which can be developed by the company itself (if the company can afford it).

Patent Office (PO):

At the PO, the player can iniate a patent for a computer design (specifications and cabinet design). A patent works in similar way like a OMC computer. But here it's other companies who pays royalty to the owner. A company can earn extra money when initating a patent for a computer design, if another company chooses to use that patent offcourse. To get another company to use the patent, the owner company must make an arrangment with the target company, which includes; royalty, starting fee, how long the arrangment will last.
At the PO, the player can even create a patent for just a cabinet design. The computer design which are being patented can be chosen not to be developed. The development can be done by a third party company by arrangment by the owner company. This works like a regular arrangment, but with some other features; the owner company can choose to be part of the development by trading money to the development company, and the owner company gets automatically 1% of the shares of the development company, if the owner company owns more than 10% of the development company's shares, it will get nothing.

There are more organisations coming up. There may be some lack of news, since I am in a hospital with poor access to internet.

Downloads RSS Feed Latest Downloads
Company simulation - Alpha

Company simulation - Alpha

Jul 8, 2010 Other 0 comments

This program simulations the events where a company build and sell computers. No AI is implemented yet.

Post comment Comments  (10 - 14 of 14)
Omegakill
Omegakill Jul 4 2010, 7:47pm says:

Any idea when you guys might be finished roughly? Seems like an interesting concept

+2 votes     reply to comment
andrenilsen
andrenilsen Jul 4 2010, 8:55pm replied:

Hard to tell, since the programming started yesterday. So the programming now is just to test different concepts to see what works, and what does not. The GUI hasn't been designed yet so, so far it is just textbased. And the core library has support to choose either text, CHARVA, Swing or Android. So the same library will be used in all versions of the game. So the gameplay will be very the same if you play on android, windows (swing), linux with xserver (swing) or with no graphical display at all (text). Or if you want a gui, and you have linux/unix without and x-server you can still play the game (CHARVA).
Pitman.co.za <- CHARVA screenshots.

+1 vote     reply to comment
CountVlad
CountVlad Jul 1 2010, 8:01pm says:

Hmm... Sounds a bit like GameBiz. Tracking! :)

+2 votes     reply to comment
andrenilsen
andrenilsen Jul 2 2010, 5:07am replied:

Gamebiz is actually our insipration. :)

+1 vote     reply to comment
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Computers for Sale
Platforms
Windows, Mac, Linux, Android
Developer
Nilsen Software
Engine
Custom Built
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Release Date
TBD
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Realistic Sim
Theme
Realism
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Project
Indie
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Computers for Sale
Computers for Sale
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