Delivering a visceral WWII gaming experience, Company of Heroes redefines real time strategy gaming by bringing the sacrifice of heroic soldiers, war-ravaged environments, and dynamic battlefields to life.

Beginning with the D-Day Invasion of Normandy, players lead squads of Allied soldiers into battle against the German war machine through some of the most pivotal battles of WWII. Through a rich single player campaign, players experience the cinematic intensity and bravery of ordinary soldiers thrust into extraordinary events.

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About ZombieMod with 17 comments by burtondrummerNY on May 20th, 2014

Hello dear fans!
I am so excited to be writing this news article for you guys today! Life is great - the sun is shining, birds are chirping, and best of all, I'm not sitting in a classroom failing a final exam! Isn't it lovely!?
Ahem, back to the article. I'm so excited to be able to actually write this right now so I can keep you guys updated and show you that we're still alive and breathing. Unfortunately I don't have anything really to show off - a lot of what I've been doing during finals week, besides studying and not sleeping, is drawing little doodles on napkins, notes, old quizzes, etc, so I can't really show you much of that. However, I will address some key points that I've been meaning to get to and share what I can via text!
Firstly, I'd like to thank and specify the members of the team who are still active, at least as far as I'm concerned. Obviously we're all pretty busy with real life, so we've been pitching in wherever we can. Our team looks a little something like this:

  1. burtondrummerNY - Lead developer - do a little bit of everything, especially coding, modeling and texturing.
  2. Aidas2 - Lead modeler - does what he can, when he can
  3. warhammerchaosgod - Balancer, designer - he's in charge of making sure that ZombieMod is a competitive and balanced game that you guys will want to play long after release
  4. Sirpsychoj - Scar god - does just about whatever he wants, but his forte is whipping up scar code like it's his job.
  5. HerrVoss - Mapper extraordinaire - he helps make sure it's clear that this isn't France anymore

Special thanks to DMz, Beefy^, VanAdrian, and the countless members of the CoH community who have lent a hand to ZM during its development. At release there will be a list of contributors with their full contributions made clear.
Secondly, I want to address something of particular importance before I go into the real update. As I'm sure you guys are aware, ZM deals with some particularly sensitive matters, including widespread death of civilians and innocent people. It is not ZM's intent to display anything that could be unsettling, especially when you consider some of the tragedies that have occurred during our development. For this reason, with the added bonus of reducing potential causes of lag, we have decided that depictions of death on maps will be kept to an absolute minimum and will be handled tastefully when needed. On a similar note, I would like to remind everyone that ZM is an apolitical mod - we do not wish to make any political statements of any sort, meaning that topics such as foreign relations (specifically US-Russia, US-China and China-Japan relations), gun-rights, and current politics of any sort will not be addressed.
With all that depressing stuff out of the way, let's get down to business (to defeat the Huns?) We are really excited to make ZM a totally unique experience in CoH and indeed the entire strategy gaming genre. We are doing everything we can, from a mapping, balance and scripting perspective to make sure that ZM is an enjoyable experience. It is my ultimate goal for ZM to be released as a professional-quality product with a wide variety of maps and map types that can be played competitively or for fun by anyone with Company of Heroes and a computer. Unfortunately my speculations on release dates are exactly that - speculations, but it is my fear that, as school gets harder, the mod will not be released until after my graduation in 2016. I certainly do hope, however, to be proven wrong :)
I hope to have stuff for you guys very soon - I'm very eager to get to work and to have some shots out of what we're doing as soon as possible. But first, I think I need about a week to get back on my feet after that year at school. All the best from your ZM team!

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Version 1.22
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Version 1.22

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Overwrite if you have 1.19, 1.20 or 1.21 else delete previous versions. -fixed a bug with the spec ops not dropping from a plane -fixed a bug where the...

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Feb 8, 2014 NHC Mod Full Version 105 comments

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Company of Heroes: Opposing Fronts

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Dec 30, 2013 B-Mod 1.03 Full Version 0 comments

A Mod aiming to remove all possible bugs and provide balanced gameplay. The following enhancements have been implemented: • Game Timer • Vehicles will...

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Dec 24, 2013 NHC Mod Full Version 34 comments

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Aug 4, 2013 NHC Mod Full Version 18 comments

This is a mini version of the NHCmod that contains only the lieutenant Powell as new unit, built for Company of Heroes (New Steam Version) only!

Post comment Comments  (70 - 80 of 104)
da_newb
da_newb Nov 18 2007, 8:43pm says:

Is there a SDK for this game?

+2 votes     reply to comment
greyguard882
greyguard882 Jul 25 2007, 1:58pm says:

When is the release for Opposing Fronts in the United States? I want to get it quickly, fighting my own country feels pretty lame right now.

+3 votes     reply to comment
jan765
jan765 Jul 10 2007, 4:11pm says:

Can someone create a present day game for company of heroes? Turn it to the soldiers we have now and stuff? You know.... the m4 carbines... ak-47... stuff... like in iraq :P but U.S soldiers as allies sill fighting germans :

+2 votes     reply to comment
Unicykiller
Unicykiller Apr 10 2007, 11:22pm says:

Does anyone have any info on how I can make my own maps for this?

+2 votes     reply to comment
Orrie
Orrie Apr 10 2007, 1:09pm says:

Opposing Fronts is not a expansion pack, its a stand-alone game.
But you can still use both of them though :p

+2 votes     reply to comment
Panzerkampfwagen
Panzerkampfwagen Apr 11 2007, 4:06pm says:

Ah well, close enough.

+2 votes     reply to comment
Panzerkampfwagen
Panzerkampfwagen Apr 7 2007, 6:18pm says:

I'm just letting you guys know that an Expansion to CoH has been announced.
Called 'Opposing Fronts' it adds the British and the German Panzer Elite to the game...

Thq-games.com

+2 votes     reply to comment
fldash
fldash Feb 26 2007, 11:25am says:

We started internal pre-alpha gameplay testing last Friday. Spots are still available.

+2 votes     reply to comment
PeppermintWardrobe
PeppermintWardrobe Feb 18 2007, 12:07pm says:

no one is making any good mods for this game. every mod ive seen is a realism mod except for the one about WW1. Someone be creative and original and make something good.

+2 votes     reply to comment
fldash
fldash Jan 31 2007, 7:58pm says:

We are about 40-50% complete on the Europe in Ruins persistent war modification. Check it out at Europeinruins.com (yes, we need a web designer). ;)

+2 votes     reply to comment
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Company of Heroes
Platform
Windows
Publisher
THQ
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Official Page
Companyofheroesgame.com
Release Date
Released Sep 10, 2006
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Highest Rated (3 agree) 10/10

Very good, addicting game!
Hope Relic makes a RTS based in the Eastern Theatre.

Jan 10 2011, 8:58pm by Chex31

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
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Sequels
Company of Heroes 2, Released Jun 25, 2013
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Company of Heroes: Tales of Valor, Released Apr 9, 2009
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Company of Heroes: Opposing Fronts, Released Sep 26, 2007
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Company of Heroes, Released Sep 10, 2006
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