Moves the battle away from the common Western Front focus of World War II and refocuses on some of history’s most brutal and devastating conflicts on the Eastern Front, challenging players to take command of the iconic Red Army and repel the Nazi invaders from the very gates of Moscow.
I'm a big fan of CoH series, played shi* load of mods for it and when I've heard that the new CoH has been announced I was really amazed. I knew a relic was a good game dev and I have expected a lot. I've even pre-ordered the 100$ edition on steam. So, the game was released just a few days ago. And you know what ? I've been completely fu**ed by what I have seen. Okay, let's start guys. Soviets and Germans have lots of balance problems. For example a German sniper is an expensive sack of shi, which cannot kill even a single squad. And the soviet sniper team isn't overpowered, yet simply kills a German sniper 1-on-1 and that's for the same price (360 manpower). Okay, what about infantry ? Oh yeah, if you buy a single mg-42 for your grenadiers you can simply crush 2-3 squads of conscripts. And the problem is, even if you don't buy mg-42 for your grenadiers (which cost the same as the soviet conscripts) they can easily kill a squad of conscripts. Okay, what bout tanks ? The only way Soviet Union can kill tiger is to buy 4 T-34. You got any other ideas ? "Ya, trap them into the ambush of ZiS-3 guns and kill him!". Okay, that would work for computer, but what you gonna do if you play against a real person ? No one is that stupid to send his tanks into the ambush. General's selection is the other problem. The only general that impressed me (when I was playing for soviets) was the conscript general, because with him, the conscripts gain the ability to repair buildings and vehicles. That's it. I couldn't see any other generals that could impress me. The damage system is a shi* as well. In the trailer they've said "more realism". That's how they got me again. I wish every WW2 strategy game would have such a nice dmg system as a blitzkrieg mod does. Seeing how the tanks are shooting each other for 9-10 shots is retarded. So, making the conclusion I can say that I've wasted 100 bucks. Only mods like blitzkrieg can save this game.
Many of the stuff has been done in the past, nothing is new in this game.
Other games from other companies does better, the best example: "Faces of War" and "Men Of War", example they worked with the ice effect long ago and much better and realistic than in this game.
This game not superated the first and the story, (plus the mods does a much better work for save the first game).
I will reconize something and I would liked more focus: the story, it would be better if not added too many propaganda and those things about policies.
I was close to buy it original, I´m glad I tested a pirate version.
What else...¡ Ah, yes... When comes WH40k: DoW3?
This game is so bad, why not just call it alternate history. The uniforms are so fake, everybody speaking English, Lev Abramovich Isakovich never lead the charge at Stalingrad or captured Berlin, the pop cap is the #1 worse of all. The pop cap, I hate the pop cap, 9 fill space just for one lousy soldier, 25 just for one tank, and it can only fill to 100. Even COH 1 is alternate history such as fictional uniforms, the Germans speaking English, and the only way to fix Company Of Heroes in general is mods. Sadly Relic shut the the mod projects down for COH2 which makes COH2 the worst game in video game history and the most unrealistic and unhistorical accurate video game in the history of the universe.
Filled with historical innacuracies and borders on Nazi sympathy. Also, the gameplay was considerably dumbed down from the first game, there are less units, maps are smaller and more restricted, badly implemented mechanics, poor optimization, etc.
If you're truly interested in the Eastern Front, I fully recommend the Eastern Front mod for the first Company of Heroes.