CombatCubes is an action-packed 2D arcade shooter, where the player controls Dave, an elite fighting cube. Dave blasts his way through side scrolling levels, fighting tanks and other fighting cubes along the way. The game includes a persistent weapon unlock system, as well as in-game killstreaks and upgrades. Development is planned for Windows, Mac, iOS, and Android platforms.

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A month has passed since the last update regarding the development of CombatCubes, and we have tons of exciting new features to talk about.

Firstly, the rocket launcher is now functional (partially at least), and now all that it needs it some tanks to blast!

Secondly, a health/damage system has been implemented, because the enemies now shoot! The game is no longer a cakewalk, and now takes some skill to play. There is still no effect or screen for death, however, but we plan to implement that soon.
Health also regenerates, but probably a bit too fast.

Love2D has an interesting WebGL port project, so we are looking into publishing this game on the web alongside the other platforms.

We are approaching the point in development where we can start a public Alpha test, so watch the game to join as soon as it is announced!

I leave you with the latest gameplay video:


P.S. Stickmen and Stones will likely be an Xbox title.

CombatCubes Update #002 - Weapon Selection, Enemies, and a Gameplay Video!

CombatCubes Update #002 - Weapon Selection, Enemies, and a Gameplay Video!

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We have more updates on CombatCubes for you this week, including a load of new features, some planned additions for the future, and more!

CombatCubes Update #001 - Love2D, Theme Music, and More!

CombatCubes Update #001 - Love2D, Theme Music, and More!

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We have some exciting news for this update, including Engine changes, and a sneak peek at the main theme.

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