Collapsus is a casual puzzle game that is inspired by Tetris, Bejewled and a Rubik's Cube. Unlike many block matching puzzle games, in Collapsus, you don't swap blocks, but instead you have a finite amount of blocks you are allowed to destroy and by making matches of four or more, you gain back the ability to destroy blocks. This game was originally made as a Java based prototype by Jay (the artist and designer) for his mom, but the idea was put on hold until he met some much better programmers (which is why it's almost finished). Collapsus will be released FREE on iOS and Android hopefully later this year.

The project isn't dead, We're just really bad at posting updates

The project isn't dead, We're just really bad at posting updates

Feb 24, 2014 0 comments

So, um, yeah. Our project's not dead, I swear. I'm just really bad at posting updates. We took a bit of a break from Collapsus for a while because of...

Timed Play, Options Menu and Pause Screen

Timed Play, Options Menu and Pause Screen

Aug 7, 2012 0 comments

I actually meant to post this last week, so as far as development news is concerned...

Working with powerups

Working with powerups

Jul 17, 2012 0 comments

The last couple weeks, we've been working on implementing new powerups as well as the pause screen. Quite obviously, the pause screen isn't very interesting...

Unveiling the first bits of Collapsus

Unveiling the first bits of Collapsus

Jul 10, 2012 0 comments

Well, I'm not really sure how to go about starting news on a project I just uploaded yesterday, but I've actually been working on in small bits for years...

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Collapsus
Platforms
Mobile, iPhone, iPad, Android
Developer
Wraith Games
Engine
Corona
Contact
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Official Page
Wraithgames.com
Release Date
TBD
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