In the game, the player controls a mercenary who has been sent to harvest dead or nearly dead societies in the galaxy for whatever they can bring back to Earth in order to sustain its life. You become trapped and alone on an uncharted planet, and must figure out any way to get home alive in an extremely hostile environment, and preferably not empty handed. The game contains a comprehensive skill and attribute system, a large world with the potential for complete randomization, and hundreds of enemies and items. Also, a modular difficulty system is present, which allows the player to adjust separate difficulty settings such as : combat difficulty and possibility of resurrection, character development speed, survival level and appearance of items, and world size/randomization amount.
A sci-fi action-roguelike game about the last ditch effort to search for more advanced technology on other planets to sustain humanity.
Posted by BigSeal on