The year is 2084 and humanity is dying. Fourteen years have passed since humanity's homeworld, Earth, simply vanished from space. Now, the remaining survivors are fighting over what resources are left and mankind is facing extinction.

Three factions vie for control of the solar system, the Martian-based Islamic Federation, which possesses a monopoly on all food production, the Corporate Dominion far in the Jovian moons and the Socialist Star Republic, right between them, in the asteroid belt.

After a nuclear weapon is detonated in a Martian colony and the Federation threatens with an embargo on food supplies, mercenaries are hired to investigate the truth of what happened and more importantly, find out who possesses nuclear arsenals.

However, things are not always what they seem to be and this journey will lead them to a better understanding of mankind's role in the universe and a shocking discovery about humanity's true history and ultimate destiny.

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Blog RSS Feed Report abuse Latest News: C.I.A. World Factbook Entry - The Socialist Star Republic

1 comment by Th13f on Apr 27th, 2014


Overview

Established in 2075, the Socialist Star Republic is currently the greatest military power in the solar system. Its immense fleet and huge military makes it a force to be reckoned with, but its true power comes from its two supercapital-class carriers, each of them over four kilometer long.


The SSR currently has two million soldiers, two thirds of them in the Navy, which holds thirty Broadsword-class battleships, one hundred and fifty-one Phoenix-class battlecruisers and four hundred and seventy-three Shortsword-class frigates. In addition, the SSR military flies thousands of fighters and corvettes and can deploy almost a thousand tanks and APCs.

Although considering itself a republic and even having a democratic constitution, the SSR is, in truth, a military dictatorship. The leadership of the SSR justifies this by the fact that it has no civilian population, to form a government. As stated in the Declaration of Martial Law, the Joint Chiefs of Staff assume the leadership of the state, in the lack of a civilian government. And as the SSR has no civilian population and drafts all of its citizens into the military, at the age of 17, it has effectively transformed itself into an army with a country.

Life in the Socialist Star Republic follows a strict military code, as the country is in a perpetual state of emergency. The central government maintains a total control over the population, through the mixed use of force and propaganda.

The SSR is also the only faction to have an industrial infrastructure capable of producing armament, which also forms its only export. 

History

The Socialist Star Republic was the third and last of the three major factions, to be formed. Its birth came soon after the end of the Colony Wars, in 2075, following a brief period of civil war, which was officially ended by the victory of the Navy's 1st Fleet, over the rebel 3rd Auxiliary.

It officially came into being with the signing of its constitution, the Declaration of Martial Law, which decrees that the Socialist Star Republic is a democratic state, which finds itself in a "State of Emergency", therefore making it necessary to maintain martial law until the crisis has passed.


Ceres, the largest of the SSR's numerous asteroid bases, was decreed its capital and throughout most of 2075, a large number of logistics reforms were passed and implemented. In 2076, faced with a food shortage, the Socialist Star Republic attempted to blockade Mars and force the fledgeling Islamic Federation into lowering its food prices. After nearly starting an interplanetary war, the leaders of the SSR agreed to meet with the Senate of the Islamic Federation and signed a treaty, which recognized the Federation's monopoly on agriculture, but also established the Asteroid Belt as the sovereign territory of the Republic, allowing it to enforce taxes on interplanetary trade.

The Europan Dominion was never invited to the Treaty of Phobos negotiations and, to this day, it contests the Socialist Star Republic's right to enforce taxes on passing ships. This is one of the factors which contributes to the state of animosity between the SSR and the Dominion, another being the fact that the original countries who's colonists formed the two factions, were enemies during the Third World War.

Diplomatic Relations

The Socialist Star Republic is currently neutral towards the Islamic Federation and it enjoys a profitable trading pact with it. Also, the SSR exports a large amount of weapons to the Federation, which are then sold to private individuals and mercenary companies, making their rifles the most common in the solar system.

There is a high degree of animosity between the Socialist Star Republic and the Europan Dominion, due to territorial disputes and ideological differences. Also, the Third World War conflict between the Russian-American alliance and the European Union, which ended without any conclusive victory for either side, led to tensions, which were inherited by the Earth countries' successor states.

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Post comment Comments  (10 - 20 of 20)
murauder
murauder Oct 28 2013, 4:43am says:

So the SSR is basically North Korea in Space.

+1 vote     reply to comment
Jetcutter
Jetcutter Oct 12 2013, 9:19am says:

Can you show in game video yet?

+1 vote     reply to comment
Istnir
Istnir Oct 15 2013, 1:58am replied:

We are working on that right at this very moment! We hope to be in Alpha stage within the next few months.

+1 vote     reply to comment
nomad93
nomad93 Sep 29 2013, 12:55pm says:

This is a very interesting concept. Will the game fit more than a genre?

Judging from the description, it appears to have open word, space simulation, strategy and, probably, some rpg features, but I'm not sure.

+2 votes     reply to comment
Istnir
Istnir Sep 30 2013, 12:57pm replied:

Yes it will fit more than one genre, and it includes all of what you said and more, we will be revealing more in the coming weeks!

+3 votes     reply to comment
nomad93
nomad93 Oct 1 2013, 7:30pm replied:

Good. I really hope to see more informations coming up in the next few weeks.

Also, will you set up a website?

+2 votes     reply to comment
Istnir
Istnir Oct 2 2013, 5:08pm replied:

We hope to have one soon! as soon as we find a stable inflow of resources to sustain a website!

+3 votes     reply to comment
Omegakill
Omegakill Sep 24 2013, 5:00pm says:

Not that it's an issue but what made you choose the faction name "Islamic Federation"?

+2 votes     reply to comment
Th13f
Th13f Sep 25 2013, 6:49am replied:

The reasons are numerous. Mainly because the focus of this game's story lies in cultural differences and understanding different societies. Also, we wanted to portray factions not typically portrayed in gaming and entertainment, or portrayed in a different way from the norm.

The story of this game goes beyond the standard "stop the bad guys from taking over the world" trope, which is so overused nowadays. We focus on more philosophical issues and the complexities of politics, culture and religion.

I can't reveal more at this point, but we have several major plot twists planned and I promise that in the coming weeks, more details about the game's story and setting will be revealed.

+2 votes     reply to comment
©orporatefilth™
©orporatefilth™ Jul 13 2013, 1:27am says:

great art, tracking

+3 votes     reply to comment
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Cold Steel: Defiance
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