Cognitile is a re-imagining of the puzzle/maze genre. On the tile-based game setting, you're given a preview of the level's various hazards at the start. The object of the game is to quickly memorize a safe route and draw a solution to the hidden treasure. Make a mistake and you could fall down a crumbling tile, find yourself poisoned or engulfed in flames, get crushed by a boulder or attacked by snakes (why'd it have to be snakes!).

The game doesn't end when you've solved the 60 official levels. Enter the Workshop to build your own levels and play levels that other Cognitile players have shared. Our powerful and easy to use level builder puts the very same tools our developers used to make the official levels in your hands.

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Cognitile
Platforms
iOS, iPad, Android
Developer & Publisher
Express Media, Inc.
Engine
Corona Labs
Contact
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Release date
Game watch
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Style
Genre
Puzzle
Theme
Abstract
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @exmediagames

Promotional price drop! Grab Cognitile for free on the @AppStore #038;mt=8">Itunes.apple.com

Feb 4 2013

We'll be announcing some news for Cognitile on @GooglePlay soon!

Feb 1 2013

Cognitile 1.4 will be available on iTunes in roughly a week when it passes the review.

Jan 17 2013

Cognitile 1.4 is rolling out on @GooglePlay right now. Play.google.com

Jan 17 2013

Cognitile 1.4 will be submitted this week to @AppStore and @GooglePlay - localization update, full implementation for 10 languages.

Jan 13 2013

RT @PocketGamer: "With plenty of content and a fresh idea at its core, Cognitile is an entertaining puzzling diversion" - Pocketgamer.co.uk

Jan 13 2013

The big 1.3 update for Cognitile has landed on the @AppStore #038;mt=8">Itunes.apple.com

Jan 7 2013

Cognitile's massive 1.3b update is now on @GooglePlay Play.google.com

Jan 7 2013

Cognitile 1.3 is coming soon to a device near you! GameCenter integration, brand new scoring mechanics & redesigned user interface.

Jan 7 2013

We're aware of some crashing issues on the original iPad after our last update. We're working on a fix.

Jan 3 2013

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