This is a game that I am making for fun. I want to at least get it to the prototype stage before I move. The game will feature the players home solar system being thrust by a unknown force through the galaxy. Your goal, protect your precious solar system at all costs, all the while being pulled towards some unknown force... This game will borrow gameplay mechanics from asteroids, tower defense, and space shoot em up arcade games. Use a arsenal of weapons(prototype game will only have a few), and your tractor beam to destroy/tractor asteroids, planets, suns, space phenomena and maybe even other life forms. Also use materials from destroyed planets and space junk to research shields and orbiting defense satellites for the planet. The prototype will feature most of these. As my goal is to have the prototype released in a couple months. Please leave positive constructive feedback only, I need the motivation to keep working on the game.

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This was the first build I made showing a level loading function as well as the player controls and camera controls.

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2dTest2d_2013-01-06_23-51-03-62.avi
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