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Story Is currently Being re-written due to new ideas and less game-engine restrictions. On the basic level this game represents a high-quality unreal engine powered game that will feature a full campaign, complete with a in-depth plot present throughout the game (none of that capture the flag or kill x number of enemies stuff) ,numerous Mutants, photo-realistic weapons, multiple story-line based characters... and so much more!
This is the music that will play when the character is in mild combat and is not heavily injured and has a decent amount of ammo left.
feel free to comment!
so combat music depends on both ammo and health? thats pretty interesting.
like it very much btw, very good for when you're in combat and gives just enough of a tense feeling to it very nice :)
Yes, but the music system is very buggy and since i am not a professional programmer the whole idea may be thrown out at a later date (i have had to basically build a whole new game engine for this game, based on UE3)
I already have over 850,000 lines of code so far...