Story Is currently Being re-written due to new ideas and less game-engine restrictions. On the basic level this game represents a high-quality unreal engine powered game that will feature a full campaign, complete with a in-depth plot present throughout the game (none of that capture the flag or kill x number of enemies stuff) ,numerous Mutants, photo-realistic weapons, multiple story-line based characters... and so much more!
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a low poly rubble-pile used in the destroyed section of the city. it is very optimized so as to not lag during 25-50 zombies onscreen at once.
it is set on a simple ground-plane with no texture and one basic light to project shadows.
this is a test and is not representative of the final in-game model