Multiplayer First Person Shooter
We just got the permission of EA to make Reborn a standalone. What does it mean? It means you won't need Renegade or any other EA games in order to play Reborn. All you will need is to download the client, install and play.
Due to the dedication of my team... We have in 2 weeks lost the 2 people that were supposed to add all our assets in-game. So what is the situation? After working for years with Spice(Exdeath) and Drakangel, they both left us with a nice and great post such as : "I quit." You know what I am
Posted by Renardin on Jul 20th, 2007 digg this super bookmark
Due to the dedication of my team... We have in 2 weeks lost the 2 people that were supposed to add all our assets in-game.
So what is the situation? After working for years with Spice(Exdeath) and Drakangel, they both left us with a nice and great post such as : "I quit."
You know what I am bit furious about that. Well I officialy announce that this mod will go on but yet again it is delayed because of some people...
So guys we are hiring:
- 2 or 3 mappers.
- Technical staff ( rigging, uvw map, level-edit )
- Technical leader (someone who will "build" the mod from all our assets)
They have to be familiar with the renegade engine and proficient (or at least have an understanding) of how to use level edit. Seeming thats how the mod is built and compiled.
Reborn is done. I mean all our models and textures are ready. Even if redo some, everything is DONE! We can still replace models later and that's why I am improving my texture but mark my words : We have everything needed to release it but nobody to build it... A mod "100%" on texturing and modeling side and nobody to put it in game... It's sad.
So help us! "Generals" Modders are welcome, W3D is used on Generals.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
I mean i know how to use level edit as far as
Objects.ddb modifications go(i don't know shit about the aircraft physics)(no good at mapping)
If it has anything to do with assigning models to Objects (and stuff like that) i might be able to help as for W3D i have no knowledge of that stuff can you PM me more elaborate details.
well that sucks...and so close to release too